stealth

    1. colonel lacu

      CRS-Själö V1

      Im too tired to write a description. i'll do it later. its a civilian ship designed for smuggling. its fast its got strong stealth capabilities and its got cargo space.
    2. Dire Wolf

      Magnum Class Light Frigate 2022-07-13

      Stats: Reactor Blocks: 1499 Thrust Ratio: 5 / Max Speed: 607.9 (when inherit thrust is active) Shield Cap: 330,275 Recharge after upkeep: 1789 Weapons: Sniper Cannon (2 groups) Total Blocks: 855 Lock one Missile Turret (light) Specials Features: - Anti-lock - Automatic Thruster reconfiguration...
    3. Holzstock

      WOS Riesenadler MK-2 MK-3

      A small, stealthy yacht I've thrown together within a few days, has some interior, a stealth drive and those super handy torpedos which you will definetly need for taking that 1-in-a-million-shot on the death star. ATTENTION The torpedos in this ship come with a logic-clock which may not be...
    4. I

      Scout Frigate + Small General Update 2020-07-22

      Hello! I wanted a ship that looked sleek and curvy, whilst at the same time appeasing my extremely small scale building. Equipped with a radar jammer, advanced scanner and jump autocharge. No weapons. Was a mix of Starcraft 2's 'Griffin' and Mace Griffin: Bounty Hunter's ranger ship, pictured...
    5. psteiner

      Smallish *Corvette*? 2020-05-19

      A nice, small ship with railgun vibes. I was playing around with adding ice smoothed lighting and got carried away. Comes with high tier stealth and jump capabilities. Images:
    6. Lennart and Starpor

      Onyx-Two 1.0

      ~ Lennart Yachts ~ Onyx-Two ~ Features : ~ Blocks 19412 Length 97m Width 65m Height 18m Interior Features: Hangar 4 Bedrooms Living Area Systems Planet Displayer 3000 Custom Displays Logic: Landing Gear Fancy Hangar Door Rotating Solar System ~ Pictures: ~
    7. Randomo

      Battlestar Galactica Online's Malefactor Type-1 1_0_0

      Battlestar Galactica Online's Cylon Malefactor Type-1 As I'm a huge Battlestar Galactica fan, and miss the late Battlestar Galactica Online (BSGO) game, I've decided to being to life once more the Cylon's Malefactor type-1 stealth ship. The ship comes equipped with Radar jamming, missiles and...
    8. Wilavid7

      USS Special Forces Armor Mk 1.0

      This armor is reserved for only the finest operatives in the United Sectors fleet, due in part to its immense cost and also the risk of losing its sensitive technology to the enemy in the event of capture. The armor focuses on high mobility and stealth, allowing special forces to sneak behind...
    9. Malcanthet

      HyperNanite Systems SD-1 Lemure 1.0

      Heat Cannon/Missile Kinetic Missile/Beam EM Cannon/Cannon Permanent Stealth Drive, Anti Lockon 1757 Blocks 19x10x42 4,000 e/s 3,500 level 4 reactor 100% stable 15,000 shield, 1,500 regen 225m/s by Malcanthet/HyperNanite Systems
    10. Type O

      O Bomber - Starfury mk5_1 QF

      >>> QF Ready <<< A dedicated M+M stealth bomber for pilots. Length: 31m; Mass: 1.4k > > >Caution< < < Missile + Missile: A bomb with no self-propulsion and uses the ship’s velocity as its own. The bomb will ignore shields, but it is extremely hard to aim and use (almost impossible to fire...
    11. kikaha

      Hotrod scout 2018-09-08

      Hello ! This is the latest little ship i've built. Xanth Industries needed a fast and agile scout to keep par with the technological advances of other factions across the Starmade universe. Typically from me i make ship that look good first yet they are efficient in their roles. This Hotrod...
    12. Bladeriker

      SCRAM Devistator Package 2018-08-11

      The Devistator fighter chassis has been refitted from simple strike craft to multi-roll scout fighter/bomber. Dimensions: 33L, 16H, 24W. Each sport over 40k+ shields, a level 3 stealth drive, a level 3 Recon Drive. Upper and lower AMS turrets. The Scout Fighter mounts a Auto cannon under...
    13. H

      Reorganizing Sensors and Jams

      I am proposing tying a ship's size directly into detectability and combat making it less practical for ships to just keep pulsing jammers and sensor pulses at eachother whenever available. As part of this heavier ships (when using automated fire) would have a slight lose of accuracy (created...
    14. Permify

      fxs-l1 1.2

      3D model Core Level 1 Reactor stealth chamber Stealth Drive Stealth Usage Duration Permanent Stealth Strength 3 Stealth Cloaker Stealth Charge Speed 2 Weapons Shield Drain Beam [10] + Damage Pulse [10] Damage Beam [10] + Stop Effect Computer [10] Damage Beam [1] + Missile [1] Other Not...
    15. H

      Stealth One 0.7 Beta

      ACHTUNG !!! Bevor ihr Stealth Own spwanen oder benutzen wollt, lest euch die jeweiligen Serverregeln genau durch und fragt ggf. bei den GM's oder Admin's nach. Torpedos sind hoch gefährlich. Sie verursachen Server-Lags, beim Autreffen (Kollisions-Lag) oder stecken im Ziel fest (Posi-Bug)...
    16. H

      Stealth-Torpedo p2 x29_7x3 (for Stealth One) 0.51 Dummy

      Hierbei handelt es sich um ein höchst spezielles und streng geheimes Torpedomodell. ACHTUNG !!! Bevor ihr den Stealth-Torpedo spwanen oder benutzen wollt, lest euch die jeweiligen Serverregeln genau durch und fragt ggf. bei den GM's oder Admin's nach. Torpedos sind hoch gefährlich. Sie...
    17. H

      Stealth Zero 3.2 Beta

      Moin Kinnings, nun, da die Game-Engine von Starmade grundlegend überarbeitet wird und alle relevanten Systeme komplett über Bord geworfen bzw. nutzlos werden, habe ich mich entschlossen Stealth Zero - Full Cloaker Stealth One - Full Cloaker mit Torpedo-Waffensystem zu veröffentlichen...
    18. lordzorax

      SWTOR X-70B Phantom-class prototype 2.0

      Decided to make a version 2.0 of my SWTOR phantom. currently completed is the exterior and interior as well as the landing gear logic. currently awaiting systems update to fully make the ship feel like the one in game comparison to original phantom
    19. AtraUnam

      In depth mechanics for total stealth overhaul

      So the key of this idea is a visibility score and the removal of nav-diamonds as a default feature on all entities. To start with every ship has a visibility score, the default for this is 0, this score can be raised by a number of things: For every X mass (e.g. 100) a ships visibility...
    20. El_Poulpy

      a Stealth and Scan revamp proposal

      I had an idea while watching the expanse (episode 10 or 11 of season 2) concerning stealth mechanic and radar. TLDR: a more complex stealth and scan system that allows things like hide among asteroid, scan the content of this trade freighter you, pirate bastard, may raid , smuggling and other...