Shipyards add a new design mode, but there is room for improvement, such as expanding this creative design mode to space stations as well. This idea is to add an open-ended design computer which allows for creating both ships and space station designs. I am happy to see that the server.cfg file...
Shipyards do not work the way I'd expect them to. Here are my suggestions:
Entering Design Mode
How it works: Start a design from the shipyard computer then travel out to the virtual core to work on the design.
How I want it to work: Start a design from the shipyard computer then go into build...
A simple bare bones Ship Yard to allow quick testing of small to medium size ships.
Has a sorting system for the storage, but needs a little extra work to complete.
Have included the .sment file.
Use your catalogue importer in the second screen of the current (0.19401) launcher.
With the advent of Shipyards (Yay Schema and the Devs!) I suddenly have to do inventory management of large numbers of blocks. A small change would make this process MUCH easier.
When you set up your pulls between storage units, you can filter the items you'd like to pull. If I want a...
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