quick

    1. R

      Small Simple Requests

      logic activation for Transporters Please comment below your very small simple suggestions similar to this one in scope. Clearly separate your simple suggestion from your short explanation like this. maybe 100 words as a guideline.
    2. TheLordZee

      Paragorn Fighter 1.1

      A simple, quick fighter with 5 missile launchers and 4 damage beams and a maximum speed of about 190.
    3. Starlord Nero

      Chosen Fighter ALL colors 2017-08-21

      **Starlord Nero** Welcome everyone, yet another ship I'm pushing out before the power update. It's nothing special, a fast, nimble attack ship for my fleet. It may not be "small" to the average builder, but to my "Titan" ship it's quite small. Anyways, it's unfinished, like most of my content...
    4. DeepspaceMechanic

      Quickster JD-10 v1.2

      Allow me to introduce Quickster JD-10, a neat little jumpship meant to be used at times when you have to get from A to B real fast, but you don't feel like charging jumpdrives. As it's surely obvious, this ship is a re-constructed (and highly improved) Isanth Type-Zero, and I built it to have...
    5. TheAcesGamble

      F-34 Phantom 2017-02-16

      This ship was originally going to be in my titan, but I decided it didn't match the design and made it a solo ship. There's no jump drive (but modules on outside already if you want to modify it to have one) so you'll need a carrier to really travel with it. Weapons: It has two weapons, a...
    6. FireG0dz

      V-Tech Barracuda 2016-05-28

      The V-Tech Barracuda. Hull by Darknassius, go check him out: darknassius Her weapons aren't the best for her size, but she's more devoted to speed than firepower Interior: I hope you like it!
    7. alterintel

      Very Basic/Cheap Starter Station V1 2015-11-13

      Just what you need to get started. I needed a station that I could build quickly. I needed to keep the costs down and the capsule requirement to a minimum. To this end I've created this starter station. 9 Factory blocks, configure to output X1, X10, and X100 products at a time. A Micro...
    8. Unnamed25

      Quick removal of blocks

      There should be a way to delete all of the blocks that are of the same type and are touching each other, so if you are filling in a ship and all of a sudden this happens: (no thats not a new ship im making, its months old) instead of having to set the adv build mode to the needed x-y-z, set...