public

    1. V

      Trigger Area Control - Always public?

      Working with Trigger areas and controllers I've been disappointed to see that they seem to be public by default. This means that any auto-doors are public... Can anyone else confirm this behaviour, or am I doing something wrong?
    2. MacThule

      Public Docking Nerf

      I always include 10-20 public docking hardpoints on my homebase to provide a safe place for visitors, traders, etc to dock with me. With the Old Faction Permission block, public docking on a home base rendered the docked ship invulnerable. Since the new Public Permission / Faction Permission...
    3. RabidBat

      Schine. Come and play with the players.

      I think it would be great if Schine staff would come and visit servers and interact with those actually playing the game, with the player numbers being fairly low at the moment it'd not be a hard task to do a server tour and talk to those playing and getting a hands on look at how people are...
    4. Jake_Lancia

      Trident Foundries shipyard (Now 110% independent)

      Welcome to Trident Foundries, the home of the Quantum-class Corvettes and many other high-quality vessels. We are a shipbuilding division with a focus on creating fast, powerful, detailed, and most of all, affordable, vessels for the multiverse. We also operate fleets of these ships in our quest...
    5. ToasterBorst

      Recognized Faction Permission Module Linking (Public Shipyard Bug)

      This is kind of a re-post as for some reason I missed this forum section earlier and may have stuck the original in the wrong place (Original post: http://starmadedock.net/threads/public-shipyards.21174/#post-232858). Anyway, have run into an issue building a public shipyard. Public access can...
    6. ToasterBorst

      Public Shipyards

      Building a new super-station and intend to include multiple public shipyards, in initial construction and testing an issue with this was noticed: A shipyard can be made public by placing the Faction Permission Module (I like to call it the 'P Block') adjacent/touching the Shipyard Core Anchor...