block id

    1. spaceEngineer

      decorative block color control

      Currently decorative blocks are somewhat limited in terms of color you’ve got server blocks graphs personal computers with two colors (correct me if I am wrong there). However the problem is that adding all different colors for each block would take a big chunk out of available block ID's so...
    2. Achriel

      Read by Council Block HitPoint Change

      I recently suggested a change to allow to BlockID for more colours but the 3-byte problem below popped up: It made things really hard as the 1024 (not sure if LSB is a useable blockID, 2048 if it is). Then I looked at HP, at 9 bytes (8 for corners and probably Tetra & slabs). So I thought do...
    3. Valck

      Block IDs vs. Shape/Material/Colour field

      Could somebody please explain in layman's terms why (or even if) it is preferable to have a block ID for every new block variation, as opposed to having one field determining shape (cube, wedge, slab1234, ...), one field for the material (hull, armour, glass, light, rock etc.), and a third field...
    4. Achriel

      Read by Council Block ID workaround (for more colours)

      Admittedly how the code works is beyond me, but I thought I toss this out in case is was workable (pardon if it's a completely inane idea). I also realize it may be WAY too late in coding to make this change or already suggested (couldn't find it). Could the building blocks ID be separated...
    5. Captainredfox

      Some ideas for meta-items

      Since meta items are only 1 block id (afaik) why not have more uses for them? Here are some ideas I thought of: - Minor trade items like produce or supplies that are only for selling (for now) - Meta-item based player upgrades like reduced damage from stars or the ability to travel through...
    6. TFlok

      Need to re-route Shield Capacity and Shield Recharge functions to a new ID

      Just like the title says. Look let's just skip the bullcrap and just tell me upfront straight. My reasons for doing this is to be the only one with the shield tech in my singleplayer world and I need to build ships that are smaller with more interior. Essentially yes it's cheating but then again...