ai blocks

    1. Koloss_Meshuggah

      AI Controlled Weapons (Alternative To Turrets)

      I know this has been suggested before. I don’t remember where and I don’t care. It’s getting suggested again. In my opinion, turrets don’t work in a game like this. They add to the server’s entity count, they fall off or glitch out, they are a pain to attach to the ship one by one, they cause...
    2. Edymnion

      Block Driven Ship/Turret AI

      Idea has come up before (I know, I brought it up), but the game has changed since then in ways that invalidated some of the stuff, so I'd like to bring it up again refined for how the game is now. In the game Final Fantasy 12, they had an AI driven system for combat where you had to build the...
    3. Lord Daro

      Tiamat Class Light Destroyer 1.0

      As Raiders and other outlaws began to get ever bolder, the Dominion needed more and more ships to cover their territory. As the Dominion didn't had a relatively small, state of the art ship class for the demand, it had been desided to commission a new, smaller and faster destroyer. Based on the...
    4. S

      Read by Council Docked weapons logistics and Fleet offensive's Logistics

      HELLO! Me, strikyer, think about weapons! (again) so, there is the first point: There is the point: make the core(the right-cylindric structure) able to use this weapon Improvement: -When the fight cursor moves, make it rotate face to the target(a laser who curves to hit is frick'in illogic!)...
    5. The Strategist

      Recognized AI Fleets and RTS elements

      So it has been announced that AI Fleets will be available soon, but we will need a method of controlling them outside of your own ship. I propose a new station-only block, the Battle Computer. Entering this computer will bring up a galaxy map with a difference. Firstly this map will be a...
    6. Smoke

      Point Defense Turrets For Warheads

      I think that the Bobby AI, should be able to target Warheads. This setting would be done exactly the same as: Any, Missile, Selected. Warhead would be in that list. I also believe that this will necessarily need to function like the Missile setting, so that it fires at un-factioned/friendly...
    7. N

      AI Ideas Thread

      Does anyone know how I can transfer this to suggestions? Artificial intelligence(AI) in Starmade currently very simple, it has a single block, the Bobby AI module, which can be edited with three settings, turret/ship, what it should aim at (Astronauts, Missiles, Selected target, or Any) and an...
    8. Malevich

      RC Ships and a little more

      1) Remote controlled ships Every time i build something i have that noisy idea in my head: "how awesome it would be to have someone to fetch some blocks i'm currently lacking. Just simple run to the shop and back, no big deal". But i'm a loner, that's my playstyle. It has it's perks, but on the...