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    1. jijiji

      (A) way to control turrets without brainkilling

      The problem is that turrets can't to attack multiple targets you want. Look at the picture: If you choose target on the right, left turrets can't attack! If you choose target on the left, right turrets can't fire! You know, it's impossible to play with more than 1 group of turrets! :( I think...
    2. jijiji

      Don't you think that push/pull/stop effects are weak?

      Don't you think that push/pull/stop effects are weak? They can do anything only when have a lot of damage. I made a test: to stop enemy ship, you need bigger one (may be 1.25-5 times). It works only if your ship/turret is bigger than enemy ship. Else it is useless. What do you think?
    3. jijiji

      Make range of sight configurable

      When I asked an admin to change range of sight without changing size of sector, he said that it's impossible now. Now here is only one way to configure range of sight: change sector size. Range of sight now is about 1-2 sectors, but I think it must to be configurable. It's hard to pvp when you...
    4. jijiji

      Suggestions: armor and penetrating

      Some people think that armor is weak and/or penetration is too big. Here is list of suggestions. Some of them are from forum: akimzav's suggestion: Armor would have a penetration resistance that would increase the more blocks of armor a shot would line up against. If a shot is insufficient to...
    5. jijiji

      (A) solution for docked power

      Hello! This thread is not only for one suggestion. Players can still avoid power softcap. Here is a lot of suggestions how to fix it: Kill docked power entirely Continue power softcap on docked entities Use power of head carrier only Use power of most powerful entity only Shadow2Lead's...
    6. jijiji

      Paint, modules and another editting tools

      //This suggestion is currently raw and will be announced only after finishing! A problem: To change color of blocks or modules you have to use replace tool. And you can replace something wrong. It takes long and it's not fun. Suggestion: Make special tool to replace system you choosed by few...
    7. jijiji

      Defencive effect's influence should depend on it's target systems

      Problem is that influence of any effect depends on mass only. When you have shields and ION defencive effect at max level and build armor, you have to add ION effect modules. But amount of ION modules should not depend on amount of non-shield armor. [A suggestion] I think that influence of...
    8. jijiji

      No email from Phabricator

      Hello! Phabricator requires e-mail verification, but don't sends any e-mail. Tested on different e-mails
    9. jijiji

      New cannon/explosive mechanics

      Hello! I guess cannon/explosive should to work in another way. [Cannon/explosive] Now we have cannon/explosive weapon that does damage to nearby blocks and makes a lot of lags if it's cannon/cannon/explosive. I suggest you to change mechanics of cannon/explosive: make them explode without...
    10. jijiji

      Advanced AI control suggestion

      Hello! I know that game is alpha now, but I think this AI control is important and should be implemented as soon as possible, because of a problem. I've seed similar suggestions, but this would connect best of them as I guess. The problem: AI configuration is narrow and not enough to control...
    11. jijiji

      Navigation (autopilot)

      Hello! I understand that game is currently alpha. But the absence of the below-mentioned makes the game much more difficult for me. And I think that this suggestions will have enough priority soon to be implemented. Here is the suggestions which should improve navigation and add an advanced...
    12. jijiji

      General weapon balance suggestion

      Greetings! //Introduction (not necessary to read, you can pass it) //Hello! I am not a gamer, but my friend talked me to test this game. Friend told me that some //time ago more people played this game. I tested this game and I guess why. Now I am developer (of some //plugins of Minecraft...