Search results

    1. Kilim

      144hz or go home :p

      144hz or go home :p
    2. Kilim

      Trident Foundries - Peace, Prosperity, Integrity.

      Name (IGN) Kilim Desired position (Tactical/combat; Engineer; Miner/utility): Miner/utility (I would apply for Tactical/combat but I don't have a mic) Pictures of previous builds (Builder applicants only): N/A Reason for joining: TNT is dead and I want to join a faction that is still alive and...
    3. Kilim

      Trinova Technologies: Join Today! (NFD-Trident Industries merger)

      IGN- Kilim Previous builds- Previous factions- Local Factions with some friends Reason for joining- I am absolutely horrendous when it comes to building, however I can make a pretty good pilot when given the order, I was going to join Thryn, however I came back to find they are gone, so this...
    4. Kilim

      Recognized by Council Invisible, Intangible Rail Dockers

      I agree with the OP. I think though, that current dockers shouldn't be thrown out of the game, because some ships will look weird with a 1 block hole in them. Add a block, maybe call them transparent rail docker or something?? And is only visible in build mode like pickup rail. I have extreme...
    5. Kilim

      Read by Schine Ambient Block - Logic Activated

      ya, its better that its natural
    6. Kilim

      Recognized Orphan Wormholes Please

      SHIT criss on a posting spree :eek:
    7. Kilim

      add the search a gif function to starmade chat

      -_- no thanks. that takes a lot of time. this will make it so that everyone, not only me doesn't have to go through that pain.
    8. Kilim

      add the search a gif function to starmade chat

      facebook and twitter have this "search for gif" function, which can very easily convey funny emotions with a single picture. would be cool if starmadedock had it in the chat.
    9. Kilim

      what de hell is dis

      what de hell is dis
    10. Kilim

      my experience with fleets

      1) Agree 1.1) Agree 2) Agree 3) Agree 4) Agree 5) Agree 6) Agree 7) Agree 8) Agree 9) Agree 10) Agree 11) Agree 12) Agrees 13) Agree 14) Here you can just tell them to move to a distant sector 15) Agree 16) Agree
    11. Kilim

      Read by Schine Interial Dampening

      I really think this is a good idea. Even if its not realistic, in my opinion it will make flying a lot more fun, like in e.g. elite dangerous as therimmer96 pointed out. And to not make realists flip their shit, it could be an extra option in the thrust menu, e.g. automatic compensation...
    12. Kilim

      Faction balls!

      lol kepticks ship is huge! how big is this Nuclear Doughnut ship? haven't seen any shipayrd thread by him or anything in his faction post
    13. Kilim

      Kilim's killing machines

      My ships, mostly made to kill shit. Sunflower destroyer -wip- Rhino frigate -wip-
    14. Kilim

      Planned Various Fleet Command Ideas

      1. Attack a certain entity or player (not like select fire, because i want to be able to select things and just tell them to keep shooting this guy until he's dead or drones are killed) 2. Engage at x km, I don't want my ships to be orbiting the enemy at 10km away, I prefer close up, maybe 1-2...
    15. Kilim

      Read by Council Remove the 10% increase in energy usage for multiple Outputs

      eh I prefer the 10% nerf, makes people balance the output with cannon size
    16. Kilim

      You know on your sauran nuke launcher you should add either explosive effect or ion effect to...

      You know on your sauran nuke launcher you should add either explosive effect or ion effect to it. The ion effect will double the shield damage, in exchange for no block damage and the explosive effect will make it so that the missile makes a bigger crater with the same shield damage as with no...
    17. Kilim

      Bug Tiny bug in the alerts

      :D
    18. Kilim

      Recognized Simple solution for a horrible problem

      Why not make it so that an entity that has its rail connection disconnected from main ship becomes non functional (similar to overheating ship) that weapons don't work, no power generates or shields generates etc. However if manually removed from the ship they work normally (by undocking from core).
    19. Kilim

      hey what do you think about this...

      hey what do you think about this? https://starmadedock.net/threads/simple-solution-for-a-horrible-problem.23718/#post-271883 two councillors and a bunch of people really like this, it can make combat so much less laggy