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    1. Kilim

      Recognized Simple solution for a horrible problem

      EXACTLY right now, this would improve combat so much. It may be a bit wonky, but is a very easy fix to a major issue right now that could be solved more elegantly in the future.
    2. Kilim

      Recognized Simple solution for a horrible problem

      I mean if you shoot the ships on the carrier, the ships will still get destroyed. They just wont undock and clip through everything and cause lag. I don't really see the issue, it would perhaps be less epic to see ships fling off. Personally I'd prefer they stay on than to experience the lag it...
    3. Kilim

      Recognized Simple solution for a horrible problem

      OHMYGOD PLEASE! Whenever I fight pirates a bunch of shit undocks constantly, e.g. rail doors, turrets and other docked bullshit. This causes SO much lag and if I'm using lock on missiles, is an ABSOLUTE NIGHTMARE. Bench what do you think?
    4. Kilim

      Introduction thread!

      Hello, I am Kilim. My favorite thing to do in starmade is make good 1-10k mass very combat effective ships. I am 21, from Stockholm, Sweden and currently studying Pharmacy.
    5. Kilim

      Read by Council revamping weapon slaves

      It would make dumb fire missiles useless, but why can't schine do what they used to do in that dumbfire missiles have double damage compared to heatseeker/lockon?
    6. Kilim

      Dev Blog : February 17th 2016

      Yea that would be nice - one could have a more rogue style fleet or structured oragnised fleet, i like :)
    7. Kilim

      Dev Blog : February 17th 2016

      True, it would be easier. I also think they should add diversity in how to set up a fleet, e.g. two flagships etc. OMG, how did I miss that? XD
    8. Kilim

      Read by Council revamping weapon slaves

      Yea I think it would be awesome to be able to do this. I'd really want rapid firing lock on missiles.
    9. Kilim

      Starmade Art Thread

      maybe a picture of this guy doing something? xD
    10. Kilim

      Dev Blog : February 17th 2016

      exactly
    11. Kilim

      Dev Blog : February 17th 2016

      True but I still think it's better that it exists rather than unloaded ships not functioning at all. You could also just not use docked modules on AI drones. I mean 2 million power on drones is still decent plus you can use many of them :)
    12. Kilim

      Read by Council how to fix fighters vs big ships

      Big boat. But if those people in the small boat were carrying RPGs maybe the small boat Sidenote: Why are so many people being complete dicks to this guy rather than just explaining whatever you want to say in a friendly manner...?
    13. Kilim

      Devs,what will be the the average ship size in single plaer.

      my favorite ship sizes: 1-10k mass reason: little lag, easy to build, easy to get materials for unforturantely: weak :(
    14. Kilim

      Read by Council Have planets generate based on meeting realistic criteria, as opposed to random generation

      I think it would be nice for the planets to have a more spacey feel. The terrain generation - especially on ice planets, needs to stop looking like pentagonal tumours
    15. Kilim

      Hello Xynt, long time no see. Tread carefully.

      Hello Xynt, long time no see. Tread carefully.
    16. Kilim

      Planned Hover Block

      ah yeah, so like a speeder basically, i like that :D
    17. Kilim

      Planned Hover Block

      I like the idea, I'm just wondering, how will it work differently from the current passive stop effect that makes gravity not effect you?
    18. Kilim

      ship classification

      You must remember that military fighters don't have to necessarily be the same thing as space fighters.
    19. Kilim

      ship classification

      I personally wouldn't mind reclassifying my ships for a universal classification system. I agree with Nauvran that if it ever were to happen it ought to be based on mass. The mass of a ship honestly means more in regards to it's properties than length.
    20. Kilim

      WE NEED SOMETHING COOL

      nice clickbait Megacrafter127 made one