Search results

    1. P

      Weapon emitter block

      Can we get new block that would work just like turret but it would be placeable ? Weapon emitter block would be static and shooting at targets like turret ? This way there would be no need in docking all those turrets and ships would not be covered with diamonds.
    2. P

      suggestion for adjusting power generation

      ok guys probably someone suggested this many times before but please take look at this again. right now we have SD HCT xm3.4 Power blocks and in order to build efficient generator we need to stack them in certain way which takes a lot of space inside hull and often even big ships are filled...
    3. P

      Cloak power requirements question for Klingon BoP

      Is this equation for 0C Cloaker power requirements still valid? Power Consumption = Mass x 1000 energy/second and how about required power storage for it? im trying to install it in Klingon BoP in 1:1 scale but looks like there is no way to fit this system inside 110m long bird And...
    4. P

      Introduce FUEL

      wat if all ships would need fuel to run ? 1 the higher mass the more fuel needed to be burn 2 we could buy it from shops or make it in factories like other things EDIT : make it optional in server cfg
    5. P

      EOFException - cant login to server

      EDIT ???THIS WILL BE FIXED SOON > please look here > http://star-made.org/comment/22668#comment-22668 07/09/2013 2:50 PM GMT+1 server eu-starmade.stickypiston.co:4242 Version 0.09377 again this crash since lates update, yesterday i couldnt log in with same error whole day ... today...
    6. P

      MP unable to buy big ship - money lost -ship gone

      It happened on stickypiston EU few times already, ive lost more than 250 mils this way trying to buy ship created in SP ship file have something around 122kb . Its always the same situation ... 1 plenty of space for ship around, 2 i buy one, 3 money gone, 4 ship marker appears for 3 seconds...
    7. P

      Forcefield doors and slide doors

      If possible please add another type of doors such as 'half transparent glowing block" (red blue green) so we can use it as forcefields in hangers or corridors, also it would be nice to make plexdoor working as slide doors with some open close animation.
    8. P

      Inside turret control

      Well basically it would be good to have possibility to turn on, turn off and reset turrets bobby AI's from inside base or ship. Cause its way to dangerous and time comnsuming to come out to each turret just to change mode or unglitch.