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      Read by Council Docked weapons logistics and Fleet offensive's Logistics

      HELLO! Me, strikyer, think about weapons! (again) so, there is the first point: There is the point: make the core(the right-cylindric structure) able to use this weapon Improvement: -When the fight cursor moves, make it rotate face to the target(a laser who curves to hit is frick'in illogic!)...
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      Rejected Shield management

      Shield Management Hi Today I look to the shields; Their mechanism is pretty simple, that's why i have this: This is an exmple: the shield surround the ship without touching the blocs. With this we cand do an improvement, their management: The circles is an representation of the shield...
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      Read by Schine Adding tactical options in battles

      Hi! Strikyer is back! Today I have a BRIGHT IDEA : Adding Tactical options for Battles! many people will say "what? but why?" Well you see, fighting against enormous Ships can be boring, sometimes you will not even have the size! ...And power of the cannon enemi reduce you to shreds in months...
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      Recognized by Council weapon's shot size and spreadings damage.

      Hi i'm strikyer :D today i'm talking about weapons and their fire, like many people, attack with a huge ship to an other huge ship can be long and even boring because by doing that shoot small holes without seeing difference returns to us to question our arsenal's power. that's why I came to...