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    1. HellishEnt

      A-Z FACTION GUIDE

      Could you include a playstyle field? For example: build only, piracy, mining. I think that would be helpful.
    2. HellishEnt

      Baffled Armor is Phony?

      Without testing it (yet) I'm going to guess that doing [inside]=>[Basic]=>[Basic]=>[Advanced]=>[outside] (not to split hairs, but this is what I meant, because IMHO this is analogous to rl case hardening: soft on the inside, hard on the outside) is going to be less effective than three layers...
    3. HellishEnt

      Baffled Armor is Phony?

      Yeah, that is exactly what I meant by "case hardened". Relevant wiki link: Case-hardening - Wikipedia, the free encyclopedia
    4. HellishEnt

      Baffled Armor is Phony?

      Ok, so this is definitely bugged, considering that adding more armor made the target take more damage. I had thought that there might be some legitimacy to it because in Minecraft which is also a voxel game in Java; slabs are able to absorb explosions better. Although obviously block damage is...
    5. HellishEnt

      Baffled Armor is Phony?

      I used a single M/P missile from 150 ish meters. I think the array had 1600 blocks in it in total. I also used separate entities for each variation, I never hit one more than once.
    6. HellishEnt

      Baffled Armor is Phony?

      I was looking at these threads PvP Anti-Player Research Baffled armor deflects nuke blast so I decided to try to replicate the results in the second one. I got the complete opposite results, using slabs significantly increased damage taken. I used three layers of advanced armor white, then...
    7. HellishEnt

      Read by Council Hull simplification for shapes

      Yeah this is pretty much just a better way to say what I meant. Also I think we should keep icons how they are, just so you can look at the hotbar and see "I currently have corners selected" that and so that a minimum would have to be changed for this to be implemented. To anyone out there: Is...
    8. HellishEnt

      Read by Council Hull simplification for shapes

      Lets keep color out of this thread. Not to be mean, but if you want to talk about doing this, or something similar with color, please make a different thread. Edited title to reflect this.
    9. HellishEnt

      Read by Council Hull simplification for shapes

      I would rather scroll through it, or use number keys to get to the different shapes. Sliders IMHO are annoying to mess around with, and require moving the mouse from A to B, further increasing time.
    10. HellishEnt

      Read by Council Hull simplification for shapes

      I think having all shapes and color in one slot would get annoying to go through to find the right one. That and paint cans are amazing for decoration.
    11. HellishEnt

      Read by Council Hull simplification for shapes

      What if instead of having to carve corners, and tetras, and whatnot from solid hull blocks through crafting and factories, you had just the hull block of that color. It would work exactly like it does now, but without that one crafting step, and there would only be one counter, rather than five...
    12. HellishEnt

      Read by Council Symmetry Improovement Discussion

      I don't think slab symmetry has been fixed yet, so add that to this list.
    13. HellishEnt

      Game Balance Suggestions

      Have the Push Effect Computer move your ship in relation to the computer's orientation, that way there you get 6x the number of uses from the same module. Then give the Pull Effect Computer/Modules a different effect when used defensively.
    14. HellishEnt

      I have a challenge that I want you to look at...

      I have a challenge that I want you to look at. https://starmadedock.net/threads/exquisite-corpse-challenge-competition.24536/#post-279823
    15. HellishEnt

      Exquisite Corpse Challenge/Competition

      Weird title, but hear me out. Exquisite Corpse is a surrealist technique which, depending on how it's done, somebody draws part of a picture, covers most of it, and passes it on to another person to continue work on. This next person can only see a portion of what the other person drew, and they...
    16. HellishEnt

      Recognized Orphan Wormholes Please

      Assuming that it had a specific 'sphere of influence' that it could spit you into, rather than possibly TPing you to the far edge of the universe or the kill-zone of a star, I think that such a wormhole would actually be fairly useful/fun. Currently I am working on an exploration type RP ship, I...
    17. HellishEnt

      Brainstorm This Adding some excitement to combat - Small Ships - DOT Weapons - Hacking and more!

      If nothing else I would at least like the combat scanner, that would be incredibly cool!
    18. HellishEnt

      The Bighoof sounds of GenXnova

      Logged in just to give you a thumbs up (even though it says the registry is down).
    19. HellishEnt

      GyrFalcon Racer Mk-1

      No shields, no weapons. Just thrust, overdrive, and a few choice modules. 100% Overdrive effect 0 to 150 in 3 seconds 164.2 Thrust 1:4 Mass to thrust ratio Cockpit view for a more genuine feel Constant radar jamming capabilities A jump drive 4 varieties available The Type-A with 100% stop...
    20. HellishEnt

      Aren't Blueprint Items and Designs Redundant?

      Got it, thanks guys. =)