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    1. V

      Idea for new logic trigger

      A trigger that would be set off on "deposit" of credits. Possibly tied to the shop block so no new block needs to be created? "please deposit 100 credits to open this door" (logic would need to be good enough to respond to a certain number of credits)
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      Logic, stealth and jump inhibitors

      Can anyone clarify how logic works on AI ships as regards jump inhibitors and stealth? Can you set up an AI ship that uses either of those systems automatically? In general, what type of limitations are there for logic on systems that otherwise need players to click on the hot bar?
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      Cannot edit ship in shipyard in this state...

      ...waiting for order. I got this message. I cannot change anything on the ship while its docked to the shipyard. There doesnt appear to be anything in the order queue. I tried un-docking and re-docking the ship...no change. Any ideas?
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      Shipyard Block Replace

      No idea if this has been suggested before... When building from a blueprint, I think it would be real handy to be able to replace certain blocks in the blue print with other blocks. I just finished making a large turret with a grey outer shell, and so it looks very ....grey. Instead making a...
    5. V

      Navigation information offset

      I am a returning player. When I go into the navigation screen to select something, like an asteroid, the arrows all seem to rotate around a point that is at the bottom right corner of my screen. In the center of my screen I see the energy bar curve, that is centered properly. But the arrows for...
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      New faction Concerns

      The details of the new faction system is not yet in place. However, the point system is, and I think its a bad mistake to base faction points largely on membership size for several reasons. First, this encourages factions to recruit as many people as possible, no matter how unskilled or...
    7. V

      Calibri's graph

      Thanks for the graph, I cannot post under it but I have a question. I do not understand the last graph/chart. Is this for the defensive purposes of the weapon? What does "1/10th power used per block per second" mean? Can you clarify it at all? Thanks
    8. V

      Shop tweak suggestion for survival servers

      I started playing on a new survival server with the crafting patch that limits shops to only selling ship cores plus some decorative blocks (to encourage crafting) The problem is that this makes player shops near worthless, both as faction inventory management, and to sell to other players. It...
    9. V

      Small interface change request

      This may only be me and the way I play. I dislike the location of the "Preview block" toggle, because to change it you have to go to options and practically leave the game. I would much prefer this to be a switch on the advanced build screen so I can switch it on and off on the fly. I like to...
    10. V

      Fixed Turrets

      I saw a reference once in a post to "fixed turrets". For the ship I am building I will have a few turrets that fire at "selected", and I would like the turrets to be in a fixed position. Is there a way to make your turret unable to move?
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      Turret power

      I have been putting power in all my turrets, but I just realized they will shoot even if not powered. So how does this work? Do they always draw ship power, even if they have power reactors? I was trying to build a maxed ship, with power usage at the edge (Firing all 9 cannon banks slightly...
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      Suggestion for a slightly different display block

      Currently if I want to put up some sort of sign, I either need to use the tiny display module, or go through the hassle of GIGANTIC lettering with blocks. There is perhaps an easier, intermediate way. I suggest a block, similiar to the display module, but which contains a user-defined...
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      EMP Effect

      I set up some weapon tests. Ion cannons certainly seemed to do more damage to shields - about 4 times as much as a regular cannon shot, atleast at the small scale I tested. But I could not get EMP to do anything. I hooked up a display module to the unit I was shooting at, and power remained the...
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      Garbage disposal

      I dont know if there is a way to dispose of blocks in the game, other than tossing them over your shoulder and hoping you dont pick them up right away. Many times I have wanted a way to just get rid of some blocks easily, when tossing them into space is not possible or convenient. I know new...
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      Turret Aiming

      When making AMC's for myself to shoot, I always make them rapid fire so I can hit things better, by getting the feedback of lots of little bullets. If you make an AI turret though, is there much point to rapid fire? I have heard rapid fire actually makes overall damage go down, and in any case...
    16. V

      Some New Player questions

      I apologize if these questions have appeared before, but I havent seen them. 1. How do you calculate "DPS" of a weapon? 2. If I have say a 50 module cannon and want to increase its power, I have no idea how to figure out beforehand if it is better to add 50 more cannon units, or an overdrive...