- Joined
- Aug 27, 2014
- Messages
- 116
- Reaction score
- 24
I started playing on a new survival server with the crafting patch that limits shops to only selling ship cores plus some decorative blocks (to encourage crafting)
The problem is that this makes player shops near worthless, both as faction inventory management, and to sell to other players.
It would be nice if you could edit player shops seperately from trade guild shops, so survival servers could limit the NPC shops while still allowing a player economy to evolve.
The problem is that this makes player shops near worthless, both as faction inventory management, and to sell to other players.
It would be nice if you could edit player shops seperately from trade guild shops, so survival servers could limit the NPC shops while still allowing a player economy to evolve.