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    1. FunnyBunny14

      CIR - Term 1

      May I propose something like this for future elections: People rank their choices from one to whatever First votes counts for: ( amount of votes for that person ) x ( total amount of people that could be voted for). Second would be ( votes ) x (total - 1), etc. The first so many people with the...
    2. FunnyBunny14

      Kupu's thread

      The rails look amazing! Magnificent work kupu !
    3. FunnyBunny14

      Dev Blog : March 30th 2015

      Sven_The_Slayer , you could dock it to the top of a hangar. Then it would be dropped down once released. Keep in mind you are no longer limited to docking from the center. Any side, and any place, will do.
    4. FunnyBunny14

      And I am reborn! Maybe I should post some more useful stuff to get my status off of 'new member'.

      And I am reborn! Maybe I should post some more useful stuff to get my status off of 'new member'.
    5. FunnyBunny14

      Kupu's thread

      Sorry for the late response, I just thought that it was worth mentioning that search hasn't worked for some time now. It is quite annoying in situations like this.
    6. FunnyBunny14

      Kupu's thread

      The pixel pack, for some reason, has textures for the warp drive modules, and other things that got added at a later date. And they look different than in the default pack, but not too different. Could it be that the textures from the default pack somehow ended up in the pixel pack?
    7. FunnyBunny14

      Kupu's thread

      I saw that you updated the pixel pack in the latest dev build kupu . Very cool, very cool indeed!
    8. FunnyBunny14

      StarMade v0.188 - A completely new GUI

      Only for sp as far as I know, but there it is intended because the one button saves it to local and the blueprint immediately appears in the list. You need to move the support to the master to uncouple it.
    9. FunnyBunny14

      StarMade v0.188 - A completely new GUI

      It ahould be named catalog (or something similar). When you open any menu (like, for example, the inventory), you should find buttons at the top. The catalog should be one of those buttons.
    10. FunnyBunny14

      StarMade dev Update: new GUI

      No more asteroid spam! No more ship spam! No more spam! We also already have station blueprints, we can save waypoints and name those, it just is an incredible upgrade! Apparently we were also going to get trading between players, can't wait to try that out.
    11. FunnyBunny14

      Kupu's thread

      We first need the actual particle system before kupu can do something.
    12. FunnyBunny14

      In dev build

      It has already been reported, the next dev build should fix it. In the mean time, delete the "windowpostionandsizeconfig".
    13. FunnyBunny14

      Oh snap, it's coming

      The first is in the catalog, and the second was mentioned in the news post about the new GUI.
    14. FunnyBunny14

      Oh snap, it's coming

      There is at least one easter egg in the GUI ;) Oh, wait, make that two.
    15. FunnyBunny14

      StarMade dev Update: new GUI

      It isn't just a style change. A lot of functionality is going to be added to just the new GUI. Once the modding API comes out you probably could download a GUI mod a while after that that removes it. The curved bars actually make everything look a lot better. You really need to have tried it to...
    16. FunnyBunny14

      Does anyone know what the tradeing stations names are?

      The trade hub indeed has permission modules. Happy clicking ;)
    17. FunnyBunny14

      Does anyone know what the tradeing stations names are?

      The stations should have permission modules allowing you to enter the station in astronaut mode. Just activate every block on a door to see which one has the permission module. It normally is in a logical place though (like the center bottom, or on the side where the module is visible, etc.)
    18. FunnyBunny14

      StarTech

      Oh, that. Yeah, I already said that would be problematic. It is the only way currently to make it survive updates though. What you could do, however, is manually input the recipes using not the block editor, but a text editing program like notepad++. If you decide to do that, you are going to...
    19. FunnyBunny14

      StarTech

      You can basically add a recipe either to the factory itself, or, and this is a lot better, you can add the recipe to the block that will get the recipe. This can all be done from the block editor, which is a lot easier for this kind of thing.
    20. FunnyBunny14

      Zero mass, cosmetic hull

      It will be part of the hp system, which is a long running task... Yeah, I wish it could be accelerated too. In KSP you have physics warp, but IRL...