Runeseer’s Top 5 Tips for Station Building
1. Don’t build on planets/asteroids
a. Gravity sucks
b. Too easy to generate server lag
2. Make sure you are in the center of the sector when building
a. If you build across sector boundaries you will run in many bugs
b. You can...
The two larger ship do have AMS, 4 ball turrets with 360 field of fire. I understand their importance, just hate to build specifically for them.
IG-1000 The fleet is very much first draft, as I work on additional versions I hope to make them less flat.
I as well would like to join a good community.
I go by Runeseer, I am 48 and live on the East Coast. I have been playing Starmade from the beginning, off and on as real life matters will allow.
I am an industrialist and avid ship/station builder. I am currently updating my design to account...
Single player mode...
Does not allow for interaction with other players and exposure to different ways of playing StarMade.
It also does not allow you to be exposed to:
New Ideas - You mean I can just link a single pulse computer to a cannon computer to get "lock on" capability???
Answers to...
What server do you play on?
Many servers provide their player base with admin driven content.
As an example:
Sinister Society http://starmadedock.net/threads/tra...double-salvage-5mil-starting.5919/#post-86053
Has admin as named pirates to interact with.
Cosmic Pantheon...
I flat out reject the idea of "fuel" as being a needed element to StarMade.
The amount of complexity that this would add to the application is staggering.
Server configuration
Ship mass calculations
Fuel expenditure rates
Three elements compose the equation of power in StartMade Ship/System...
Seriously Jath...
StarMade is based on Minecraft. So anything developed can be considered “Minecrafty”
You suggest changes to the game that would curtail people like me from strip-mining planets. I explain why I feel this is a horrible idea:
Needed resources that you may not be able to get from...
Placement on the ship is also important.
Turrets have fields of fire, make sure you cover them all.
Clusters of turrets can be taken out with a single missile, spread them out a bit.
Shields, turrets should have minimal shields to insure random cannon fire does not kill them.
I am not worried about this impacting my current setup and I am not implying that the OPs suggestion does not have merit.
I am saying that this is complex and would require extensive development time to address.
In the overall priority of development, I would consider this a very low level...
What you are asking for *seams* as if it is a simplification to the crafting system. It however makes in much more complicated.
You must realize that the current crafting functionality is not just a single factory and recipe equation.
Since you can “link” factories together you must take into...
And I forgot about needing a warp gate to get to your other stations... you do have plans for galactic conquest???
Speaking of conquest, make sure you have a mix of Turrets:
Point Defense Turrets (cannon + cannon set for missiles)
Nukes (missile + pulse)
Lock-On (missile + beam)
Swarm (missile...
Besides what your RP immigration can dream up...
1. LOTS of docking area
You need a safe place to dock your ships
2. Factory space centrally located for ease of access
On a survival server you will need a factory to make the blocks to build ships (500+ enhancers per factory)
3. Block Sorting...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.