Search results

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      Simultaneous AI Simulations Value

      I'd like to get some opinions/advice about this, the server.cfg setting for "Simultaneous AI Simulations" ... Mine is currently set to 256, and players complain about a lack of pirates spawning. I got to thinking if I have 15 players logged in, and they're running turrets on their ships, plus...
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      Starmote Upgrade + Server/Player Catalog Enhancement

      A couple of things here. First, I think it's a great time to have a second look at the Starmote admin tool. Now that Admins are truly OP in-game (long time coming), with /god and /invisible, plus catalog permissions overrides, the only real improvement that needs to be made on the Admin side...
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      Identical named characters possibly crashing server

      I was having an issue all day today on my server. Everyone could log in just fine, but when I (the admin) tried to, my client would hang, and my server would start sending "server doesn't answer" messages to everyone else until the server became unresponsive. I fixed the problem, and the...
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      0.09398 - Crash Every 20 Minutes

      Hey, since the update, my server has been booting everyone every 20 minutes like clockwork, and I have no idea what to do about it. Here's an exerpt from the log, but I have no idea what any of it means or what I should be looking for. Also getting a lot of corrupt sector messages in game...
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      Mod flag

      The Admin tools in Starmade are awesome, but if an Admin wants to bring on help to keep his community under control and eforce rules without giving them access to the more OP commands, there is no option yet. I'd love to see a Mod flag/list similar to the current Admin flag/list which allows...
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      Confinement Block - More than just a Jail!

      This is an idea for a new block, called a Confinement Block. It would appear visually to function like a Docking Module, with a box extending off one side to indicate it's range of effectiveness. Although, unlike a Docking Module, it's bounds would be set by variables entered into the block...
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      LISA AI

      Concept for a new AI module, the Logistics Intuitive Support Assistant (LISA) Module. This AI module would be responsibe for auto-targeting and controlling Astro-Technician and Powersupply beams on fixed platforms or in Logistic vessels. This module would enable the creation of automated...
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      Make Sector Sizes Adjustable, and Larger by Default

      First let me say how shocked and befuddled I was when I watched that video some guy made trying to reach the speed of light in Starmade, in which he explained that "sectors sizes are based on how long it takes you to pass through them. So at these speeds, I'm creating sectors that span entire...
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      Custom Stations

      So I think EVERYONE can agree that the "default" pirate station's turrets are a bit ... well ... useless. Worst case scenario, a player approaches in a teeny ship and takes some damage before realizing he needs to go and upgrade his ship a teensy bit (which is still a gnat compared to most...
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      Save Error Tracking and Response

      For those of you who don't know what "Save Error" I'm referring to, please see my bug report and explanation here. It seems to me that when this error appears, there is a length of milliseconds from the moment the server autosaves that it appears. If I'm viewing the log via the Starmote admin...
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      Some AI Config Elboration, Please

      A few awesome additions to the AI and their blueprint settings would include: The ability to turn off Trader Guild response when players fire upon a shop. On my server, I have The spawn area shop protected, as well as the sectors around it, and when certain kids of players feel like logging...
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      Direct Navigation

      Instead of the waypoint navigation system causing you to zig-zag through sectors, how about we get a new marker in space that IS the sector you're heading to, so you can just fly straight there? This seems like it would be a simple-to-implement improvement, but I could be wrong.
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      Pirate/NPC Ship Spawning - Deeper Customization

      Basic Concept (tl;dr) - A tiered system for "ranking" your server's pirate ship blueprints in such a way that only certain combinations and numbers of certain blueprints will spawn togeter in a wave as to prevent pirate under/overpoweredness. Detailed Concept - The issue I'm confronted with is...
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      "/giveid" command broken?

      Hey, I'm (obviously) the admin on my server, other commands work just fine, but /giveid is returning: [ADMIN COMMAND] [ERROR] null anyone else having this problem?
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      PhaelonMax's Ultimate Starjita Exploration Album!

      Here's a few screens i got while exploring my server ... Full album at http://i.imgur.com/xECwNWk.jpg
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      "Cleaning up physics because repository is full." Crashes.

      I've had my server running for quite a while now, and it sees a good amount of traffic (around 20-25 at peak hours), with quite a few epic builders. The more players are online, the more I see this message in the console: Cleaned up Physics, because repository is full As this issue persists...
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      Ship Search Box!

      I'd love it if there was a search box in the Ships section to search ships by name. 'nuff said.
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      Import/Export of Sectors between Servers?

      I need to import a sector from another server into mine, but I'm not sure where to put the file before I import it. I'm not operating off the same computer that the server is being run from. It would be nice if there were more specific instructions out there for how to manage these commands...
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      Error on Restart

      [SERVER] SERVER SHUTDOWN. Dumping server State! [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0 [SERVER] SERVER THREAD POOL TERMINATED [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 180 Java HotSpot(TM) 64-Bit Server VM warning: Attempt to deallocate stack guard pages failed...
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      "I don't think faction permission block means what you think it means ..."

      As a server admin, I'd really love to use the Faction Permission Block in combination with the Docking Module to create public docking areas on my server, where players can dock their ship in safe areas that I create. Honestly that's the thing I was looking most forward to between the time of...