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      Docking Enhancer Update suggestion

      I know the devs are planning to overhaul the way docking works so the game won't break older ships. They haven't said much on their ideas for how to do this since its still being whiteboarded (I think). So I had an idea of my own on how it can be updated in the meantime. Current docking areas...
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      Project DS9

      Some people are already putting up posts showing their versions of DS9, and in one case just a 3D model they want to convert. This project has already converted a model and managed to turn it into a space station with the help of Smedit to keep the work hours down. Building it by hand takes a...
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      More colors

      As it says on the tin. When we have a new art guy, can we please get some more colors and shades for hull blocks? Substituting with dirt and rock form various planets is the best way right now to get that extra bit of color in a ship but they've got no defensive value and just make the ship's...
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      SD Cockpit Camera issues

      Anyone else have this problem? I put a cockpit on my ship that faced to the right to see if I could swap to it and see out in that direction. At first it worked and I could even shoot my guns off to that side without the need for a side-facing weapons computer. However if I moved the mouse the...
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      Turn Speeds

      I've tested a few ships out to see how this turn rate mechanics update affected them and I've seen these results: Tiny ships (mass 70 to 80) have varied turn speeds in the 2.0 to 4.0 range. Their small size makes them fighter craft in effect with that agility. One test case saw a ship with a...
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      Akira Class WIP

      I've been tinkering on and off with bringing the Akira Class to StarMade. As seen in Star Trek: First Contact, a few Deep Space Nine episodes, and at least one Voyager episode. The finished product will be made available as an empty hull. No shields, no power, no engines. Just a plex door to...
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      Issues with AMCs and Salvage Beams

      The first issue and less serious is that I've taken apart the entire pair of salvage beam arrays and put it back together including setting which block in the array I want the beams to output from. The animation jumps down a block on the left-most array when I let go of the mouse button while...
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      "Make Output" for Salvage/Repair beams and Missiles

      What it says on the tin. People say to just float up to it and hit R but that doesn't do anything really. It doesn't have any option to tell the game that you want the beam/missile to come out from a specific block in the array. So they cannot be treated like antimatter cannons. I'd like to...
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      Heat Shields and Tractor Beams

      Currently having frequent internet disruptions due to thunderstorms so I will be brief. Heat Shields. Protects you from "solar damage" for a limited period of time. This is eaten first before your hull takes damage. Requires new special shield blocks. Caveat: more heat shields do not = longer...