Search results

    1. Planr

      Look captain, no hands! (Auto-Jumpdrive!)

      Can you guess what my ship is doing, why/how it is where it is, and how it is doing it without me? Hint: I am the only one onboard (singleplayer)! :p
    2. Planr

      Fix missiles so they are actually useful.

      Currently on StarMade, since the past two or so updates ago, a "fix" was implemented that "re-instated" group penalty power costs for weapons. However, this had a very adverse affect on both beams and missiles with beam slave, making multi-group arrays that previously only cost 2 million up to...
    3. Planr

      Prioritized rendering of beams/projectiles for better gameplay functionality in combat

      In the game currently theres a common problem where you cant see what the enemy is shooting at you, or what you are shooting at them, because there are too many bullets in the area that the game is trying to render, so often the most important bullets or missiles you need to see dont get...
    4. Planr

      Save/load feature & block type multi-selecting for storage filters

      Anyone else getting really tired of the HOURS of time it takes to set up storage filters for your faction's storage rooms on your faction's homebases? To set up storage filters for every block you need to have auto-sorted, you have to search for it in the list, then click it, then repeat the...
    5. Planr

      What are the stat-facts/measurements for the mass enhancer system?

      The new rail system came with a mass enhancer block mechanic where heavier, higher-mass rail turrets require mass enhancers in order to rotate at an acceptable speed past a certain point. But what exactly is that "certain point", and how much "mass compensation" does each mass enhancer block...
    6. Planr

      How to remotely activate AI rail turret?

      I have built a functioning AI rail turret, but I can't activate it remotely because there is no option to do so in the structure tab. Someone mentioned that you can use some sort of wireless logic trick to do it, but I am really bad at using logic blocks and don't know how to do that. How do I...
    7. Planr

      How to activate rail turret AI via structure tab?

      I am trying to remotely activate my new rail turrets from inside the main ship's structure tab, but I am given no such option. Is there something I am missing here, or do I REALLY have to go EVA and manually activate every single one of my turrets on the outside?
    8. Planr

      Allow players to have any degree of AI/Turret accuracy they want (config value)

      Currently Starmade has a very low limit on the maximum accuracy that AI/turrets can have - 10 meters effective range accuracy. This was fine back when sectors were very small and people would have to fly up close to their enemies in order to engage them. But now, lots of people play on...
    9. Planr

      Newly-spawned players should spawn with more items

      Players NEED to spawn with more items now. The nature of the game has fundamentally changed. Things are much more spread out now. Sublight travel is not a valid option for new players. The difficulty curve in gameplay for... Newbies VS Players who have managed somehow to climb the ladder of...
    10. Planr

      Line and circle tools for Build Helper

      Line and circle tools for the new build helper in adv build mode would help a LOT! Please add these, Schema!
    11. Planr

      How can I play on the dev server but retain my old stuff?

      I want to check out the space stations in the contest on the dev build server, but I need to update my game in order to join. I was wondering if there was a way for me to keep the current public build I am already playing on, while also be able to instantly switch over to playing on the dev...
    12. Planr

      Mass-based turning system

      Currently on the game, we have a ship turning system that functions solely based on how long, wide or tall the ship is. This system is okay for now as the game is still in alpha, but it has the major drawback of encouraging building borg cubes to hit a sweet spot in the conflict between ship...
    13. Planr

      Launcher won't update; server error

      I get the following message several seconds after I click for my game to update now: any idea how i can fix this?
    14. Planr

      Longer warp tunnel time, longer distance traveled.

      Title explains it all. The way warp is now, you spend 99% of your time charging up the drive, then you only get to enjoy about a split-second of warp travel, before you are boringly dropped back into space only a short 8-sector distance from where you previously were. Why have such a nice warp...
    15. Planr

      Some clarification on the PSA please

      Since the thread i'm quoting is locked and stickied, i'm gonna just indirectly quote it here. My buddy Pholopalus wrote it by the way. Hi Pholo! First of all, I have no doubt this sticky was made in relation to EpicFailLord's sarcastic hate thread he made about the USSR. So let me say that...
    16. Planr

      How much do like Schema's work so far?

      Hey guys! I've got a poll set up and an important question: How well or how much do you like Schema and this game he has made? What do you like about what he's done so far? Do you feel he has met your expectations or even surprised you with more than you'd hoped for? Are you just allergic to...
    17. Planr

      I love the smell of fresh punch-through in the morning

      thats 140 meters of solid hardened hull right there. it went all the way through and kept on going
    18. Planr

      green tab on avatar?

      my avatar on the forum now has a green tab above it to the left when i look at my posts. What's that mean? Is it a bug? Am I in trouble? I'm confused...
    19. Planr

      website doesn't work on tablets

      Whenever I try to use the site on my dad's iPad or may own Samsung tab 4, the website has a lot of buttons on the top menu missing, as well as buttons and features across the entirety of the site randomly disappearing as well. There is a navigation dropdown button sometimes, but it doesn't work...
    20. Planr

      What will the upcoming particle system be used for?

      I had heard about a particle system of some sort being added to the game in the future; What exactly would this be used for, and could we use it to add special effects to our ships/stations? schema Calbiri