Search results

    1. K

      Overhaul of Ship-Core

      The point is, killing someone clears territory in wars, and drains their credits, and gives a freaking consequence for attacking someones base.
    2. K

      Overhaul of Ship-Core

      Ship cores do not need power generation to fly, and if a fighter got hit by a capital class weapon, well.... It shouldn\'t survive. A capital class missile burst should blow up the fighter, but with your idea they would just get away, because the missile would destroy the entire fighter and...
    3. K

      Overhaul of Ship-Core

      My point is that the damaging of your core damages the way the system works, so realistically, would make things malfunction due to the fact that the computer managing it has a large smoking hole in it. My topic: http://star-made.org/content/faction-funds-clearance-and-more
    4. K

      Pistons? Or something similar...

      You do not need that for landing gear. It would be good for docking turreted ship though. Have a hollow 5x5 port extend into a 6x6 door that you open, while having little ones lock into indentations in the top and bottom. Also good for a ramming extension with explosives at the end. Overall, it...
    5. K

      Overhaul of Ship-Core

      It ISN\'T everyone hit the core RIGHT NOW. The core may be the goal but you need to kill systems to get there. Knocking out weapons is key to not dying yourself. The core is targeted because logically, if the place you are piloting it from gets blown up, you will not have magical invincibility...
    6. K

      Overhaul of Ship-Core

      Bombers are still valued, because they can kill a lot of systems quickly, which makes them deadly if your shields are down. Plus, they are good for base raids.
    7. K

      Overhaul of Ship-Core

      Ship cores should be weaker than what you suggest. Otherwise, someone could get away after being hit by a planet sized missile, because he cannot die and cores need no power to fly around fairly fast. My idea is that the cores would take very little damage (But always take some) from enemy fire...
    8. K

      Faction funds, clearance, block fixes, and more

      Nice to see someone replied. Please spread the word so schema can see it. BTW If you have skype, add me. My id is kaelum.duong
    9. K

      New Game Mode

      There are better ways, but one that is easily understandable is you build on a core then the game makes a new ship with the same data but a different core location.
    10. K

      Faction funds, clearance, block fixes, and more

      Faction funds, clearance, block fixes, and more This topic is about features that wouldn't just be frikkin awesome, but actually do something. (Plus, we have cake.) I have made this topic to address many problems that could...
    11. K

      [ESI] Evolution Starship Industries I Maelstrom download is here!

      Name: Kaelum Age: 16 Specialty: Game mechanics, Ship power/shield efficiency Past work: None for anyone but myself. Intended Job: Making power cores for the ship. Mine create at least 10 times the power of a solid block, and contain about half shields. Skype me for more details...