Search results

    1. N

      *SOLVED* Memory leak? Or something else?

      Solved. Thank you very much AndyP. For some reason, when asked to install java64 it decided 32 is what I really meant...cheers Java! One manual install, and tweaked memory settings and so far so good :)
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      *SOLVED* Memory leak? Or something else?

      Edit: this is SP. have tried many different settings...same problem occurs...low mem warning at default settings and with 1024 allocated...any more than that, game doesnt load
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      *SOLVED* Memory leak? Or something else?

      Hey guys...in the last 2 dev builds I've been having memory issues (among other things)... playing at default settings, it's not long before I have a server msg saying "running out of memory, increase min and max values in launcher". Well, I can only increase to 1024 and that still gives me the...
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      Bug Persistant previously selected block images in Advanced Build Mode

      It's a long and boring story, but the upshot is....it is indeed fixed :-) Thank you schema, thank you Andy. Brilliant stuff.
    5. N

      Bug Persistant previously selected block images in Advanced Build Mode

      I would report back, but as of last night, I'm constantly getting "GLException: GL_OUT_OF_MEMORY". I had gone back to latest stable release, I had a red message on screen telling me to increase memory in launcher...I did, since then I get that error...stable release, dev release, default mem...
    6. N

      Bug Persistant previously selected block images in Advanced Build Mode

      Also having this issue, tho it's not just the flickering block previews...I also found that block orientation doesnt work....cannot get docking module to face up...(was the hotkey "z"? Coz that dont work either) Starmade System Checker Report 02/06/2014 13:23:21.77 RESULTS: Windows...
    7. N

      Video of this Turret Bug

      UPDATE: fixed. Thank you Schema, you legend...I just witnessed all 4 station turrets beat off a wave of pirates! They work now...whatever you did...thank you :) Thanks for making StarMade
    8. N

      Build work being undone

      First time I thought I imagined it...but no, it happend again...so I built a load of the superstructure of my latest wip and twice now, when Ive gone back to it, all the work has gone. A known bug? It is now ;) prebuild 0.121 + hotfix
    9. N

      Ship not where...

      ...I left it. I just tried 0.13 and when I logged in my main ship was not docked at my home base like I left it last night. I backed up SM to 0.121 +hotfix and logged in....ship was still not docked at base where I left it last night. Randomly, I went to 2,2 2 and it was there...well, I say it...
    10. N

      Blocks in hotbar spontaneously converted.

      It happened to me and a friend, both of us had stacks of shields turn into power blocks....that was a while back, in public version...I\'ve just had 5000+ white hull blocks turn into white hull wedges...and I wasn\'t swapping between blocks quickly at all, it just happened, and this is in the...
    11. N

      Issue with latest dev build

      I agree that being attacked while parked up at a shop is a bit of a nause...Is this a new intended feature Schema, or just a bug? The options menu crashes me with a\"NullPointerExecption: null\"error, when I try to exit out of options menu. There is still an issue with splitting blocks into...
    12. N

      Video of this Turret Bug

      Ok...ensuring I had no target of any kind selected, the turrets do indeed stay on \"turret\" and active...the turrets however still do not fire at pirates. 2 points here; 1, surely whatever you have targeted should only be altered if you use the AI panel, accessing the Bobby AI directly should...
    13. N

      Video of this Turret Bug

      Ahhh, you know what, that makes so much sense. I\'m going to try it now. Cheers for the input :) and if it turns out to be that simple, I will administer a good palm to my face.
    14. N

      Video of this Turret Bug

      as title suggests...a (crap quality, fraps) video of the turret bug that is in the game...for me at least, and tn44 recreated it too. http://www.youtube.com/watch?v=Q9n0VlC6n_M&feature=youtu.be Would love it if it could be addressed in the next prebuild Thank you for making StarMade
    15. N

      Turret Major Bug

      It happens to me. They either change themselves from turrets to ships (very annoying) or they just deactivate themselves. http://star-made.org/content/bobby-ai-changing-turret still doing it in pre bulid 0.111 Can we get that looked at please Schema? ty :) Edit: (off topic) how do i...
    16. N

      Cubatoms must stay

      . Complaining? Please. And \"get good\"? Coz yeah, it\'s so much harder to go buying things from shops than to fabricate them from cubatoms... Do me a favor and stow it.
    17. N

      Cubatoms must stay

      Brilliant. After listening to the Q+A last night, I was a little worried that the \"power of the big factions\" may get their way....for some (like myself) who play on small private servers, the economy doesnt need fixing...surely if you want something changed on your server you could mod it...
    18. N

      Cubatoms must stay

      I think the cubatom system is brilliant. I now consider myself profficient in the use of them...I spent a good while working out what the markings were, and how to use them together (refining) to to get the traits required for your block recipe...therefore I vote that cubatoms stay as they are...
    19. N

      Bobby AI changing from turret...

      ...to ship of its own accord. I have turrets on my station (claimed station and set to home) and my ship and they all randomnly change from turrets to ships, rendering them useless when pirate show up. This bug has been confirmed by another player...
    20. N

      Missles are completely ruined ;[

      Ahem...it does it before the latest 0.109 prebuild. I can confirm, at least in 0.108, when missiles are fired(in my case) they appear way off to the left, about 11 o\'clock high, and just spin around in space making a pretty pattern. I have abandoned missiles for now.