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    1. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Well with the models it is easy to see how thick the armor is on it. Hopefully it doesnt slow down the ship to a stop but I plan on making the armor as thick as it is intended to be. That goes for all ships. The carriers still work, I can move them around at about 15 fps. With it entirely...
    2. Criss

      More "Spherical" Planets

      Perhaps we can get multiple options for planet shapes. But as someone stated above. rounder planets will be harder to build upon.
    3. Criss

      how to FORCE deathcubes to be fancy looking

      1 : What if I want to use the system blocks as detail on the externals of the ship? Your suggestion limits me in that they will melt as a result of being uncovered by armor. 2 : Not only would the game have to render the ship, but it would have to calculate areas of the ship that are stronger...
    4. Criss

      Making large ship combat more skill based and less brute force

      This would be one crazy feature. There will be a new health system introduced eventually. It will hopefully prevent core-killing as the primary way of taking out a target. Redirecting power would be cool but there should still be hardcaps implemented so people don't suddenly accelerate out 10...
    5. Criss

      More "Spherical" Planets

      If schema thought that adding more faces to the planets was a good idea, then he would have done that already. Why can't people understand this :/
    6. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Check this out guys. Working on some module stuff. There will be a spoiler below detailing this as well for those that would prefer to read.
    7. Criss

      Useless Blocks

      You stated above that in order to counteract ships with 1 mil regen you would need 150,ooo drain blocks. So yeah... Maybe instead of loading your ship with systems to the point where any actual gameplay mechanics are nullified by the overcompensation of those systems, we all start building with...
    8. Criss

      Useless Blocks

      Maybe if people stopped trying to use their ships to instantaneously rip other ships apart and started designing ships with fleet combat and roles in mind then people wouldn't think of these clearly important weapons as useless. My suggestion if you want these weapons to have purpose? Build...
    9. Criss

      why play starmade

      Quite literally everything on this list is currently in the works or has been commented on by the devs. Purpose for owning things, maintaining those things, protecting and fighting for those things will all be a part of the game eventually. But we cant have that if those things aren't even in...
    10. Criss

      Location diamonds off target.

      Adjust resolution settings.
    11. Criss

      block HP balance

      the weapons systems pretty much cannot be tweaked in terms of damage. The smallest rapid fire AMC needs each of those shots to do damage. Its already only at the lowest it can possibly be. The plan was to make resources and crafting add difficulty to creating these blocks. Then they would have...
    12. Criss

      block HP balance

      I suggested something a bit different earlier. Essentially all three hull types add to your hull "pool". The more advanced the armor the more is added to that pool. Armor is added to increase this armor health. It should be easy to accomplish considering we can already determine more complex...
    13. Criss

      'Magnetic' Landing Gear

      I think landing gear of some sot was confirmed.
    14. Criss

      What game do you want this game to become?

      Because nothing is original. And trying to be original doesn't mean we cant take elements from other games that would clearly work in our favor.
    15. Criss

      Cannon Size.

      Someone above stated that the wider the cannon barrel, the wider the impact. That should probably come with a cost to overall power.
    16. Criss

      What game do you want this game to become?

      EVE mechanics, but in a starbound world. I want fleet battles to be a legitimate thing but its only really just now picking up pace. People still don't really bother with logistics and Ewar mechanics might help with ship roles. I'm hoping the inclusion of more useful modules will help push...
    17. Criss

      Glock Skin

      You should add it to the community content as a mod. Texture pack section!
    18. Criss

      Builders Challenge Ep1, post your results as well!

      Those were the coolest ones! But that third one in the third row looks good :P
    19. Criss

      Deffence Effects Reworked

      Hmm. I get what youre saying but I think a percentage of mass is harder to reach than a ratio between the modules and the effected systems. People like to put down tons of shield blocks. Would that not benefit the Ion effect massively?
    20. Criss

      Builders Challenge Ep1, post your results as well!

      I will tackle this one as well later.