Search results

    1. Criss

      Map Uploads Forum

      I have a feeling we will potentially see planet structures become a thing. Which can be a form of map. It will be hard to place them on a plate manually but it could auto generate at the least.
    2. Criss

      Default Trade Station Poll

      There seemed to be an overall theme for a few amounting to stations that included grey, blue striping and orange detailing that to me was more indicative of a trading corporation. It's the trading guild. To me it wasn't suppose to look civilian. The stations that won are great. The thing about...
    3. Criss

      More "Spherical" Planets

      There are other games that can simulate that type of effect. Personally I do not find a place for that in a game where I am mostly concerned about spaceships.
    4. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Got bored. Made a Nugoeihuvi Edition shuttle. Took ages because it is camo-patterned. Might be easier on larger ships. But yeah. Also all the caldari shuttles will be getting a minor tweak. The core will be raised one block so its at the proper spot on the pod. There will be an update to the...
    5. Criss

      New faction Concerns

      I heard that one or more of the devs dislikes the fact that we can salvage a planet so easily from our mega space salvagers. I really really hope that there is some sort of base a faction needs to set up in order to extract regenerating resources. I am sure the devs can come up with cool ways to...
    6. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      Hello! Good News! I've completed the Minmatar Einherji! Check out the cinematic and get the ship for yourself. In other news I have almost completely finished the Velator. It will likely be the first rookie ship to be released, as it is closest to completion. I also started with a Gallente...
    7. Criss

      StarMade Dev Update: Introducing Faction Points

      Yeah. Press O to sit.
    8. Criss

      StarMade Dev Update: Introducing Faction Points

      I hope more options for scanners come along, possibly even different types of scanners. The ones we got currently tell you about system ownership and whether players are around. Chances are scanners will let us see past our close range navigational stuff. I believe it was stated that faction...
    9. Criss

      Minmatar Einherji: Standard Edition 2.0

      Today I am releasing the Minmatar Einherji. It is a fighter drone meant to harass the enemy. They are launched from carriers. Here is the video release. You can expect one of these with every ship I post for download. Smaller ships will not get many screenshots. Discover them yourselves by...
    10. Criss

      StarMade Dev Update: Introducing Faction Points

      It's a similar system to the jump drive except it charges automatically. The more blocks the faster the recharge I assume. The power consumption is a bit high though IMO. My 2 block antenna required 5k energy/sec or so. Needed to place down about 20 power blocks to make sure that I did not drain...
    11. Criss

      StarMade Dev Update: Introducing Faction Points

      The mention about refitting vessels isn't even a compelling argument to me. It's pre release additions. Did you expect no new blocks to be added? I think the power reuirements could be a bit lower. I also am wondering how the percentage requirement effects the system. Does it charge faster or...
    12. Criss

      StarMade Dev Update: Introducing Faction Points

      Very awesome. I will check this out soon. I was just talking about scanners the other day too. I want to scan all the things :P I hope other types are released for things like ore and stuff or planet scanning. Unless of course its already a part of this system
    13. Criss

      Dodecahedron Planet Improvement Ideas (old and new)

      Polar opposites or not, the thing about planets containing a single biome was intended. Also not sure how you can disagree with the fact there are other planet threads stating the same things. If you can write this up in 15 minutes, then the members of the dev team have been hear it and been...
    14. Criss

      Dodecahedron Planet Improvement Ideas (old and new)

      Going to say that suggestion 2 will likely not happen. The planets are not big enough to support different biomes. They intended to make planets themselves the biomes of the land based content. Honestly what does a colder plate next to a less colder plate do for gameplay? To be blunt, nothing...
    15. Criss

      Weapon Trails?

      I think with a new health system we could definitely detect missing blocks and spew particles from it. I would also like explosions to be bigger.
    16. Criss

      how to FORCE deathcubes to be fancy looking

      There should be absolutely no restrictions on what you can build. You do not need to be associated with people that build doomcubes, of which I haven't seen in approximately a year. I also see competent ships that feature some of the best designs around. Implementing this level of "realism" will...
    17. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      I have yet to even work on a carrier. Its not that I do not have thrust. Its that they are 3 kilometers long. It slows down the FPS and is also a slow moving object. It is entirely too impractical to consider working on them currently. I assume battleships will be considered the capital ships of...
    18. Criss

      L.H.G.S.C.C.

      Is that the stig? Also I would def throw in some other colors. Dem warp rings. But yeah break up the hull a bit more too.
    19. Criss

      Site Staff Update

      The universe update is taking a lot longer than I anticipated. I think schema is working on more than just that and plans on implementing a much larger update than we are all anticipating. Congrats everyone. I'm sure we will manage to get you facepalming in no time. :P
    20. Criss

      Jump Beacons

      Hmm. It's interesting. So charge up the drive and jump without the possibility of wrecking your ship. That's good. I think the range shouldn't be enough to go completely past an entire star system. When I think about the jump drive it seems more for inner system travel and gates are used for...