Got a new download for you all. The Templar. There is one more fighter drone to release before I get to larger ships.
You can get the download for the new fighter here: http://starmadedock.net/content/amarr-templar-standard-edition.1625/
In related news, I think my plan is to start releasing...
Today I am releasing the Amarr Templar. It is a fighter drone meant to harass the enemy. They are launched from carriers.
Here is the video release. You can expect one of these with every ship I post for download.
Smaller ships will not get many screenshots. Discover them yourselves by...
I feel like a lot of the blocks suggested here are not necessary with proper implementation. Also turrets should still be based on mass. More powerful turrets will always require more blocks. Players usually don't design turrets spread out into such a wide volume.
Chances are there will be more publicity after the next major update. Which is the Universe restructure. Aside from that they just need the big features in the game and relatively accepted by the public before they go full publicity. I can't wait either but the timing needs to be right. We will...
Honestly I would rather just change the current system to so that it takes time based on distance. This is something that you stated. I believe it also a configurable option in the config. I do not however agree with instant jump-drives and I do not believe they should ever be an option. We are...
Depends on the ship really. At the very least its not that hard to stop the ship instead of going against the gravity. Even if you are thrown through the WH it will place you near the edge of the other WH system.
Do you really have to use sensors? That is nice. I personally hope that wormholes aren't revealed till you get close and that we can sell the information of our discoveries to someone like the trading guild for others to see. That way we are forced to explore a bit more.
It has something to do with the fact that lights don't share the same "space" The shadows cast by the sun will darken an area, even the parts that are lit by other lights. I already managed to bring it to schema's attention. He at least knows its there.
I also do videos on changes to the dev build. Generally not the release because that gets posted to the frontpage and the launcher so everyone sees it. I usually post the day after an update or as fast as I can. I usually only post with notable updates too. At least for now.
If it was implemented as a ship class, then the class naming system should be very general. Everyone calls their ships by their own system. It should be something like Class A dock, Class B dock. Etc. Or something similar. Greek letters? :P That would be cool. Theta Class Dock. That is...
Gotta disagree with the mining part. Unless the entire engine was converted to that design format, placing two types of changeable terrain sounds like a terrible idea to me. Planet based gameplay shouldn't be so different to play or to look at as the space part. With blocks comes a non-360...
Alright so things I noticed.
90% of this trailer is placing or breaking things. Something we can already do.
Graphics wise it looks like its on a garys mod/half life level. Honestly I think the texture work done by the SM devs is so much nicer and works well with higher resolutions. In fact I...
There is another system that forces the crosshair to becomes the opposite value as the background. Turns white on dark and dark on white. Not sure if its possible to do with the engines but I imagine it is. Even text editors do it to a certain degree so. Anyways. I didnt notice that you had...
I would rather trade in my stupid looking shotgun lasers for this effect honestly. I do not get the appeal of having a laser break off into 40 random directions. Looks like a mess. This was something I mentioned before. With missiles as a secondary - burst fire for weapons, possibly area of...
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