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    1. Crimson-Artist

      Starmade memes

      Punished Saber
    2. Crimson-Artist

      Planned Directional Push computer.

      I've always wanted a way to make a ship stop by itself in space. That could work cuz pull is somewhat redundant even now
    3. Crimson-Artist

      Planned Directional Push computer.

      indeed. If we did have a directional push effect then pull would be pretty redundant, not that it was already redundant. I remember a long time ago I wanted the push effect to act like the after boosts from Armored Core:For Answer. A quick directional boost that gets you out of the way of...
    4. Crimson-Artist

      Planned [Again] Stairs/Ramps/Climbable 1/2-slabs

      not sure about one block-ID. we do have to consider multiple gravity angles. maybe it could have as many orientations as wedges.
    5. Crimson-Artist

      Planned [Again] Stairs/Ramps/Climbable 1/2-slabs

      a waist high fence. now thats a good idea for a new block
    6. Crimson-Artist

      Read by Council NPC Construction Faction

      I would imagine that there could be a faction like this but we still don't know what are the exact plans for each winner of the fleet contest. makes me wonder if any of the winners could have some lore input.
    7. Crimson-Artist

      Let's make more blocks bomb-able

      while i dig ships having weak points that you have to protect I think that making every system block combustible could make people hesitant to build systems all over their ships. at least in this game when your ship starts to fall apart for the most part you dont have to worry about systems...
    8. Crimson-Artist

      Q&S: Long time supporter first time poster

      Lets see if I can answer this as best as I can Planets: Yes there will be more types of planets as well as improvements to current planets (rumor has it we might get spherical blocky planets) Moons: indeed we will get moons for planets as well as massive gas giants. Right now you can create a...
    9. Crimson-Artist

      Read by Council Starship level-up system?

      I don't think a leveling system would help with the current state of combat. Its too easy to exploit and could exacerbate some of power disparities on servers. If theres anything that this system should do it should be used to gain/lose reputation with the various factions. also didn't...
    10. Crimson-Artist

      range increase from slaved beam computers question.

      lowering the damage beam slave ratio will lower both the missile speed and the range. However it does save on energy as missile/beams tend to eat massive amounts of energy
    11. Crimson-Artist

      Planned Sector Boundary Spawn Protection

      great idea. I've always been wondered where my station will be placed when i spawn it in. Perhaps if after hitting the spawn/ok button we are then given a ghostly block or image of the blueprint (if things get too graphically intensive then maybe only show the bounding box) which is tied to our...
    12. Crimson-Artist

      Read by Council shield overcharge block

      what about making the AI have a harder time with targets that are smaller than it? for the longest time i thought that one thing that will make small ships more viable is if AI driven entities like drones and turrets have a harder time hitting you if your ship is small. This would make having...
    13. Crimson-Artist

      Read by Council Pirates Don't Fire On Escape Pods

      i think right now pirates killing everything they look at is an unfortunate side effect of the fact that there is no surrender option in the game. I've been wondering how schine will be able to make being a pirate viable if there is no way to effectively surrender and allow them to take your...
    14. Crimson-Artist

      Read by Council Pirates Don't Fire On Escape Pods

      wait you don't want the cut throat pirates to be so cut throat?
    15. Crimson-Artist

      Read by Council diagonal duotone blocks

      indeed, if I remember correctly schema might have said that atm 2 blocks can not occupy the same space on the same entity. jigsawing block together is something that is often requested but i dont think its possible. Its more of a engine limitation sadly.
    16. Crimson-Artist

      Read by Council AI Assisted Aim

      In terms of the current state of combat I would say that having a lead indicator would both be good and bad. lead indicators in mouse aim flight sims actually make things a little too easy however other factors such as the AI's piloting skills and weapon lethality can balance this out. For...
    17. Crimson-Artist

      Read by Council Hacking Chip like another popular game

      I could sware that some time ago during one of the dev Q&As they said that hacking would be a thing although that was some time ago.
    18. Crimson-Artist

      Read by Council diagonal duotone blocks

      oh ok that would be cool. Although in terms of implementation we might just have to use docked entities. Block IDs are like a precious resource.
    19. Crimson-Artist

      Read by Council shield overcharge block

      so in other words a shield version of our new power batteries? From the way you describe it it reminds me of the way Zarya's Shields work in Overwatch, temporary damage buffers, except you need another ship to recharge them. sounds a bit complected
    20. Crimson-Artist

      Read by Council diagonal duotone blocks

      while I would love new block shapes added to the game I think this seems a little too specific for general use. Could you give some examples of what it could be used for?