I'm gonna have to agree with Blodge, I don't think it adds as much to the gameplay as it restricts. I want very little micromanagement in this game, and adding air is another micromanagement. SE has air, and I've heard its tedious at best. It might add a little to the immersion but doesn't add...
So far I think it's fine. I'm loving it. The biggest problem we've seen is capsules. One block produces like 30 capsules that are each 0.01.. And it balloons. You always have the option to change your configs to fit more later.
In game scripting would be a huge boon. I want to be able to provide events for people to play on a server and save thier progress as well.
Some sort of event system would be great.
Incoming wall of text:
Responding to the title of the post. It's too late for an "engine change" but one of the beauties of Java is you can drop down into C when you need to through the jni. This is generally a late development cycle optimization though.
Many people don't realize how software...
This for sure! I ase keep this in mind Lecic. I'm thinking about the mechanics I want for mission and possible universes to build a dnd like modes for other people to play through. Star destruction would be a great mechanic.
I was thinking about star killing after someone mentioned a Dyson sphere. I'd prefer a simpler mechanic and not so destructive results. I think once you destroy the star it obliterates all asteroids and damages stations but destroys all planet cores sending the planet chucks across the frontier.
I may have time in the future, but I was wondering how far along someone was at accessing position data from a turret? or docked entity? I'd like to just create a "mech core" and have it attempt to match entities to the current player walking animations as a basic mech first go.
Thoughts? I...
I've been thinking about this more lately. I think cargo is a good balancing factor for having factories on a captiol style ship and even having ship yards on one. Add a little more power draw to the factory enhancers or make it exponentional, and this suggestion is good to go. Which is pretty...
We need to give you a terra forming option so you can gobble a planet then produce one with the blocks you have.
Edymnion the alpha and omega. Mother and Destroyer of Planets.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.