Mechs?

    nightrune

    Wizard/Developer/Project Manager
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    • Schine
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    • Thinking Positive
    I may have time in the future, but I was wondering how far along someone was at accessing position data from a turret? or docked entity? I'd like to just create a "mech core" and have it attempt to match entities to the current player walking animations as a basic mech first go.

    Thoughts? I feel like since there is no deobfustification yet it'll be quite hard to implement, but I could be wrong. Which is why I was asking!