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    1. NeonSturm

      CLOSED* CONTEST: Default Stations Submission

      not sure if I am a fan of this circle-part. OFC it looks great, but when I imagine repair beam going through the top+bottom parts .... Also the connection between both cylinders left and the main part looks a bit too weak for my opinion horizontally in z axis. I would like if it looks as thick...
    2. NeonSturm

      Pilots chair vs cores & chair blocks

      You could have backup twins updated over quantum communication... You could use multiple androids or just small mobile holo emitters. You are too limited in your thinking :p
    3. NeonSturm

      Asteroid Fields/Nebulas etc.

      but nebulae in background images can neither add linear dampening (which would there make at least sense compared to empty space) nor they obstruct vision of targets.
    4. NeonSturm

      Logic system interface.

      LOL Maybe you want to try it on a more complex thing with a lot of and|or in very few space? about 12 blocks where you have 16 blocks free on walls and 8 inbetween? And then use a remote activation block as source and output to remote lights and the negated signal to doors in your windows?
    5. NeonSturm

      Starmade Logic Tutorials

      I just know that if I have a delay<->not loop, and connect both to an and, the and will be active for a short duration. That completely broke the usage of activation->or<->activation as a memory cell, because I used some circuit before it to detect when signal sources are equal. I tried to get...
    6. NeonSturm

      Co-pilot Blocks, Maybe?

      But you will not fire your cannon-cannon-punchTrough setup during this time. You are forced to have long reload weapons to not waste fire-power while you fire your missiles. You are also forced to make missiles with pulse-slave to hit different targets and have enough time to lock-on before...
    7. NeonSturm

      Generic Array Computer

      The (generic) array computer (AC) would be able to have _any_ weapon block type slaved, but only if all are from the same type. AC -> cannon1, cannon2 = ok AC -> shift-connect: cannon1 = connect all adjacent cannons with different or no master (as currently) AC -> cannon1, beam1 = Error "A Beam...
    8. NeonSturm

      Co-pilot Blocks, Maybe?

      Lock-on missiles are bad. You should either be able to lock-on while using any weapon and use that pre-lock-on after switching to missiles, or allow some activation block or master computer to activate more than one missile computer directly from the hot-key bar.
    9. NeonSturm

      Circuits Thread

      I were designing on some logic system for toilets ;), but you can also use it for bunkers. How it works: Initial: Inside activation block = off/yellow/open; Outside activation block = on/blue/closed If you want to enter, you deactivate the outer activation block via area triggers and a...
    10. NeonSturm

      Days of old..

      Bad Spelling x1 :D
    11. NeonSturm

      Decrease the amount of shops/planets, make the rest larger

      Should be a server option. Should not be the only thing to do what is done with it, but the most cost efficient setup for a short duration of high output. It will be a good option for something that is not supposed to live longer than the output of this fuel/battery cell. Namely swarm drones...
    12. NeonSturm

      Logic system interface.

      It is easy to see what the press of a button will do if all logic blocks are placed in a big circle on a flat surface. But it is far less easy to see when which light, which are influenced by the button press and many other factors will turn on. You have to select the source to see a connection...
    13. NeonSturm

      Don't punish decoration, give deco blocks zero mass and HP

      Each ship already sums up the number of weapon blocks. Why not sum up the number of hull blocks as well? Add one, weight+=block.weight. Remove one, weight-=block.weight. It takes a lot less calculations than -for example- collision and damage calculations. If you prefer to check it once and...
    14. NeonSturm

      Custom Jet-plumes

      Humans like numbers like: 100, 150, 50, 200. Humans can not distinguish between 1111'1110 red and 1111'1111 red. Humans like to copy others. But I like the option to have green indicating mining, blue military, red pirate, yellow civilians if some server likes it.
    15. NeonSturm

      Pilots chair vs cores & chair blocks

      You don't need an avatar to embody a voice. There is no technical limitation that the Holo-Doc from StarTrek Voyager could not create more instances of himself other than what is written in his code. If holo emitters are installed in 2 positions, there could be 2 avatars controlling everything...
    16. NeonSturm

      Decrease the amount of shops/planets, make the rest larger

      Fuel should regenerate. How about having some alien plant that is spread far across the universe by space farmers and which produces something required as/for fuel/maintenance? It could produce biological molecules which have -as a molecule, not as an atom- properties similar to Naquadah in...
    17. NeonSturm

      Co-pilot Blocks, Maybe?

      I am not a fan of right shift at all. I rather want actions on space bar, and look around on my alt-key for example. but some bug does not like this.
    18. NeonSturm

      Option to Disable Block Animations

      It would be cool if there is an option to just disable animation on common blocks, but not on uncommon ones. uncommon: core, functional (connected?) computers for example.
    19. NeonSturm

      Keep Orientation when using Gravity Blocks

      But then I can not use area triggers with remote-circuit on/off to activate my "maze" defence-system from my bridge any-more :( If the camera changes angle, it should be a smooth change to tell you how it circled.
    20. NeonSturm

      CLOSED* CONTEST: Default Stations Submission

      What I like in Shops: 1 area from which you can look into space and a bit of nature. You should have rooms to eat, buy and rest (some space ships/servers may not have many luxury canines in ships) - don't forget a toilet and shower! Some public doors should have: area (invisible just so many...