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    1. nightrune

      Recognized An idea how to make it possible to build smaller fighters.

      If this were to be a thing, I think it would have to have low health and also scale with system HP. That way it wasn't 100% effective until the block got shot. This gives it a downside compared to building out your whole system.
    2. nightrune

      Read by Council Pilot View

      Middle mouse would be great!
    3. nightrune

      What do you think Ship Scores need to take into account?

      This is actually much harder then it sounds, and the results aren't acutally as good as you want. Simulating should be fun once you find a good balance. Then later on if we start getting larger servers that are sharded based on sector it should be fine.
    4. nightrune

      Starmade Demo

      I'm 600 hours in, and still playing more and more. Definitely buy the game. At this point I would have paid $100 for it.
    5. nightrune

      Do you have a steam username?

      Do you have a steam username?
    6. nightrune

      Kupu's thread

      Is the noise map dependent on the texture resolution?
    7. nightrune

      Kupu's thread

      The beams alone have made my day. SO BEAUTIFUL
    8. nightrune

      Anyone up for murdering the dev build when it comes out?

      Oh man, I didn't even think those would be in there.
    9. nightrune

      What do you think Ship Scores need to take into account?

      Nah you just save the same hits. I think systems, and armor hp really buy you something here. I think with a bit of finese you could simulate hits to systems vs armor based on those numbers and how much damage each hit did. Then the only numbers you really care about are systems hp, armor hp...
    10. nightrune

      Anyone up for murdering the dev build when it comes out?

      Bobby AI, or NPC crew should be required for fleets in the long run.
    11. nightrune

      What do you think Ship Scores need to take into account?

      That solution sounds good but I'd like to propose some refinements. Specifically how damage is caculated, and shown. You should be able to save most or all hits to the ship. Then replay them, but I think that might lag everything as a player gets close. So I would propose you remember the type...
    12. nightrune

      Rails: Precise Deviation Through Counter-Rotation

      It looks pretty complicated but it might work for AtraUnam
    13. nightrune

      Anyone up for murdering the dev build when it comes out?

      Glorious destruction there will be.
    14. nightrune

      Anyone up for murdering the dev build when it comes out?

      I'm down for this weekend. I dont' know discord. I'll have to check it out? Another question: Full upload and creative since we are breaking things?
    15. nightrune

      Anyone up for murdering the dev build when it comes out?

      I'm in it right now, There isn't much to play with from what I understand. I've already broke a couple of things.
    16. nightrune

      Anyone up for murdering the dev build when it comes out?

      New Dev Build out!!! Where is the server at that's gonna be running the dev? Do we have a Teamspeak, vent, or mumble server?
    17. nightrune

      Read by Council Simplify Docked Entities; Rail Docker as Pseudo-Ship Core

      I just want a core docker. Core with a rail texture on one side.
    18. nightrune

      What do u think about SM direction

      Most of the offline/passive fights are intended to be done in a way that won't affect player bound sectors. As for big factions massing tons of drones. I'm sure someone will do it. It would then be time for alliances and trading. No one likes a bully, but a fun fight is some thing of a dream...
    19. nightrune

      Recognized Consumables for purposes other than a hunger mechanic.

      Also you should not be able use consumables from a personal cargo area. I also like the idea of consumable computers for ships with different effects. Like maybe double damage for so many shots. Let it be a player only item as well. AI can't use them.