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    1. QuantumAnomaly

      Game Balance Suggestions

      Reduce the required radius for spawning blue asteroids. As the only natural source of shield materials other than planet stripping, they can only be found in systems with extreme 45 degree orbits, or systems that glitch out and have the star not centered in the system. Often times, large...
    2. QuantumAnomaly

      1001 MORE things you can do with faction points

      I like this a lot as well. I can agree on a little less AOE-type stuff, but just wanted to get people's minds thinking about doing something DIFFERENT is all. I like faction points as a stand-in for your reputation, power, influence, etc. I like the idea of using it to call in support, or do...
    3. QuantumAnomaly

      1001 MORE things you can do with faction points

      I agree. I think that "questing" for the various other factions could provide small boosts of faction points as "recognition". The more your faction does to help (or hinder) others, the more well known you become after all....
    4. QuantumAnomaly

      Recognized by Council Build Mode Odd Sym by Plane

      I try my best (without knowing the full-on code of starmade) to make suggestions that (at least appear) to be easy to implement, but could have some real significant changes to how the game is played, or offer good quality-of-life enhancements. Below I post a picture of my suggestion, and will...
    5. QuantumAnomaly

      Ship Name Suggestion Thread

      Start by going to http://www.thesaurus.com/ For combat ships, use an aggressive word, sound, or thing, like blade, explosion, or wrestle and jam it in to the thesaurus. Then surf for synonyms for a while. Get bored, try a few other words, end up watching cat vids on youtube because of someone...
    6. QuantumAnomaly

      Anyone know any update tutorial video?

      What I tend to do is look for a specific tutorial (logic, power etc) and use the youtube filter to only show videos uploaded in the last few months. Some things, like Bench 's logic tutorials, are still quite legit. Are you looking for something specific or a general all-round tutorial?
    7. QuantumAnomaly

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      Everything you build is AMAZING!!! GAHHHH!!!
    8. QuantumAnomaly

      Super Tight Crew Quarters?

      Here's a little sneak at a crew quarter design I'm working toward: After doing some wiki surfing last night, I was unaware of the amount of crew that fit on modern naval vessels! Nimtz class aircraft carrier - 332.8 meters, up to 5000+ crew. Ohio Class submarine - 170 meters, 15 officers...
    9. QuantumAnomaly

      CT Shipworks [Update #7- Hangar, First Pass]

      Great builds! But I gotta ask, is that drop pod in your first post on rails? I want more of that!!!
    10. QuantumAnomaly

      HorribleHedgehog's stuff (UPDATE 4/8/2016: Amberclad-class cruiser exterior finished!)

      Dude, the progress you've made on these ships is INCREDIBLE! Things I love: Exterior fighter docks, storage rooms with "messy" storage (not all symmetrical) the munitions room, the bloody sword logo, the exterior details, all look phenomenal. My only critique: Not really a critique, since...
    11. QuantumAnomaly

      Read by Council Slab-Computers aka Flatscreens

      Yup, slab all the things!
    12. QuantumAnomaly

      New Blocks and systems Suggestions

      No worries, I was just replying because not everyone is aware that a torp can course correct. I agree that it's still not worth doing it until warhead blocks are revamped, but it's still worth knowing.
    13. QuantumAnomaly

      Is the AI High? Am I just seeing things? Please help!

      Possibly, but I would bump the difficulty up to hard. Default settings tend to have a hard time hitting a barn door at 50 meters lol.
    14. QuantumAnomaly

      Is the AI High? Am I just seeing things? Please help!

      Dire, you may want to check your difficulty level as well. Since the difficulty affects ALL AI, both friend and foe, the targeting of your turrets will increase greatly if you increase the difficulty level. As far as I know, that's all difficulty changes at this time.
    15. QuantumAnomaly

      What would YOU recycle?

      Generally I'm against adding more complication where it isnt needed, but I do understand the "I dont want equivalent exchange (EE)" mentality. The only other thing I could think to offer would be to add an item that has value as credits and nothing more, something like a fossil, or "organic...
    16. QuantumAnomaly

      What would YOU recycle?

      I see where you're going with this, and I guess the biggest issues come in that I feel everything should be useful to some degree, even if it's only a little bit. Currently, rock has no purpose, glass isnt made out of sand, and you cant get water from ice. I know we arent minecraft, but...
    17. QuantumAnomaly

      What would YOU recycle?

      Added to the main post
    18. QuantumAnomaly

      Structure Storage!

      I may be misunderstanding this, but it doesnt seem to differ that much from a shipyard with a dedicated storage box for all the parts of each ship. Deconstruct and reconstruct as you feel like it.
    19. QuantumAnomaly

      What would YOU recycle?

      *Activate old-timey sales voice and soapbox subroutines* Have you ever accidentally make 500 computers and run out of rammet to make shields with? Are you tired of loot piñatas giving you green hazard tetras by the thousands? Do you have more red paint than you’ll ever use but still want to...