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    1. Crusade

      3D Beams 2.0

      Alright, Citizens, this has been a long-awaited update! With the (kind of) recent changes to beam graphics to use the fancy screenspace bloom effect, and fixes to how beams are drawn, I decided to revisit this old mod of mine. Here's a short list of changes from default beams: Beams have...
    2. Crusade

      Extended Shadow Draw Distance (ESDD) - No dark distance, no detail loss!

      Simple update, makes shadows simply not draw at distance instead of fulldark, and retains near detail. Simply extract to Starmade\data\shader and overwrite when prompted! Happy shading!
    3. Crusade

      Drone Mining Fleet EXASPERATION :/

      link pickup points to a logic clock to force segment updates, this makes docking a lot easier. As for mining drones, make sure they're trying to mine an asteroid that isn't moving. An asteroid that's moving causes issues with drone targeting. Equip your flagship with a stop beam to solve this...
    4. Crusade

      Read by Council StarMade with Vulkan API

      again, no. Starmade requires openGL2.1 which is compatible with most hardware up to 4-5 years old. Vulkan is very new and only recent GPUs will support it, cutting out a huge amount of players.
    5. Crusade

      Read by Council StarMade with Vulkan API

      That would require a re-write of the entire rendering engine, as well as only working on cards that supported it.
    6. Crusade

      Shipyard won't Ship. Yarrrrr!!!!!

      your image isnt appearing because you linked the imgur page, not the picture directly.
    7. Crusade

      Pirate ships jumping around - fast computer, single player

      Once they cross the sector border and actually get in to the sector, then they can and will attack you.
    8. Crusade

      Pirate ships jumping around - fast computer, single player

      this is a known issue with entities on planet sector borders, their rotation gets translated to their position and things go wrong. it's not a fault of your computer, it's a known issue with the game.
    9. Crusade

      Ship Cannons Not Firing

      Make sure the primary weapon computer is oriented forward. The orientation of the pc decides the direction it fires, and if it's rotated it won't fire where you aim it.
    10. Crusade

      Every single one of your favorite servers sucks: here's why

      I've gone through and removed posts I've deemed off-topic, or those that took the thread as a personal attack. This thread is to show the current state of the game, focusing on servers. SS was selected in the OP because it is well known, and while for the most part, it is a great server, like...
    11. Crusade

      Planned Better weapon effects.

      Well as you can see, I have managed to get them in-game. It's a custom mesh replacing the simplebeam model. Without reshade:
    12. Crusade

      Planned Better weapon effects.

      Specifically, beams. Currently we have a bilboard, flat image. We need 3d beams. I mean, they just look better. Have a proof of concept, in-game.
    13. Crusade

      Help with detailed ship exterior

      Use all the blocks you possibly can to get detail. I use activation gate modules for flooring, ice crystal for highlighting details, orange standard armor for piping, as well as paint and rod lights for antennae.
    14. Crusade

      Engine Porn

      Penta-Thrust
    15. Crusade

      How do I make this game fun again ?

      Use frames, get proportions right before laying down anything in stone. Develop your own style.
    16. Crusade

      Bug Texture bug

      I know, I'm saying that there wasn't a problem in the first place - the games textures were updated and re-arranged, the game used the new arrangement with the old textures, leading to the wrong textures being displayed. the 'manual fix' you done will make the incorrect textures be displayed...
    17. Crusade

      Bug Texture bug

      Yes yes, but you said you used the block editor to change textures - undo those changes. Extracting the ZIP files should fix the problem.