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    1. Winterhome

      Surprise Dev Update

      Turrets have trouble keeping up with anything moving in a straight line. That's not a drone issue so much as a turret issue - their aimpoint is off lately for some reason. Case in point: Point defense turret shots always lag a split second behind missiles in motion and can only effectively shoot...
    2. Winterhome

      Surprise Dev Update

      Turret shield capacity should be something like ((TurretMass/TotalMass)*MothershipShieldCapacity)+TurretShields ...With NO recharge bonus beyond the in-turret rechargers. Otherwise you risk turrets being entirely invulnerable against ships 30x the size of said turrets. As for drones... A Drone...
    3. Winterhome

      The Thryn [Recruitment Limited]

      New Frigate in progress. Behold, the partially finished hull of the AS-M7-Wyvern (and a couple turrets I ripped off of another one of our ships)
    4. Winterhome

      solution to discourage large scale planet mining, tectonic feedback

      Two hours of mining a planet out with a fairly decent salvager, you walk out with ~150k of each resource or so. Two hours of flying and mining every asteroid you see at 300m/s in 1km sectors = ~50k Also, planets are the only reliable method of getting mass quantities of shield modules.
    5. Winterhome

      NP Cobalt Royalty [EVE themed PVP faction]

      Guess you're not shopping at spawn anymore
    6. Winterhome

      A Guide on Starmade Combat

      It's Master+Slave+Effect, then it applies the effect. Effects still count as part of the weapon - it runs by total size, not just the main weapon systems.
    7. Winterhome

      Surprise Dev Update

      We should ideally have some sort of slow, automated system - such as a shipyard that repairs block by block or something. Replacing lots of small turrets is a pain in the ass - and, when I'm making someone I hate do it, an absolute joy for me. I'd be okay with automated repairs being...
    8. Winterhome

      Surprise Dev Update

      Because everyone's afraid of going into battle and risking getting shot full of holes. And yes, I have. 50k vs. 820k. Sadly, I didn't do as much damage as I would have liked since my target didn't use turrets at all (if he had, I wouldn't have survived, but I'd have had the satisfaction of...
    9. Winterhome

      StarSide Blood and Steel Tournament

      Bumping thread, hoping the remaining footage is still remotely usable.
    10. Winterhome

      Surprise Dev Update

      Which is pretty silly, because that totally defeats the purpose of smaller craft and bombers, while making the kinds of ships I usually make more or less totally invulnerable against missiles no matter how long the fight is If you want more convenient turret repairs, use less turrets.
    11. Winterhome

      Surprise Dev Update

      How about we do it somewhat more simply (Turret mass / Total mass) = Shield percentage given from main ship to turret
    12. Winterhome

      The Thryn [Recruitment Limited]

      Currently building up our materials stockpile, continuing work on the new Homebase. Diplomatic News The Thryn Monarchy is to engage known pirates on sight.
    13. Winterhome

      The Thryn [Recruitment Limited]

      Accepted. Sending you a PM here for the chat group.
    14. Winterhome

      Crawling, Crouching, Ducking, dodging, diving, falling, ledge-grabbing, pushing, punching etc.

      You do realize that there are places with gravity, and handheld weapons, right? More focus on astronauts is coming in the future.
    15. Winterhome

      Crawling, Crouching, Ducking, dodging, diving, falling, ledge-grabbing, pushing, punching etc.

      Use the STALKER key combos or something for it? Shift for crouch Shift+CTRL for Prone.
    16. Winterhome

      The Thryn [Recruitment Limited]

      Welcome aboard.
    17. Winterhome

      ElwynEternity Starmade server

      Not quite right. To my knowledge, bigger salvage arrays still salvage faster, but single salvage arrays are widely considered to be useless. People recommended using very large salvagers with hundreds or thousands of single outputs instead of large single output salvagers.
    18. Winterhome

      Surprise Dev Update

      ...The turrets and giant robots are coming. <3
    19. Winterhome

      Changes in SMD mod team

      Slightly worrying that it's come to this.
    20. Winterhome

      Troll Nation

      Can I join? :D