Search results

    1. DeepspaceMechanic

      Nucleus-class light salvager v1

      Allow me to introduce this Nucleus-class Light Salvager. Note that it is entirely based on a ship made by Jacemachine that appeared in one of his youtube productions, and can be considered an attempt to replicate about 75-80% of that ship's exterior characteristics. Although I didn't find it...
    2. DeepspaceMechanic

      THE ISANTH-RAINBOW CARRIER v1

      Allow me to introduce The Isanth-Rainbow Carrier, a touch of military-grade color in the dark of space. Have fun with it and please share your opinion! FEATURES: - Twelve highly improved versions of the legendary Isanth fighter, 2 for each base color of visible light (red, orange, yellow...
    3. DeepspaceMechanic

      NEBULAR NOMAD v1

      Allow me to introduce Nebular Nomad, a hardy interstellar hunter/ gatherer/ scavenger. Have fun with it and please share your opinion! FEATURES: - A drone hangar with 5 nice little roleplay mining drones (which can actually mine, and you can actually pull their cargo into internal storage...
    4. DeepspaceMechanic

      Bomber Porn

      HERE YOU GO! - The NovaGlow N24 Mining Bomber (of which i posted some shots here previously) is now up on the docks and available for you to experiment with, blowing up all sorts of things, including the ship itself, because it has a SELF-DESTRUCTION SYSTEM! :^D Link: NOVA-GLOW MINING BOMBER
    5. DeepspaceMechanic

      THE INTERSTELLAR LOCOMOTIVE - Minor corrections

      Minor corrections - replaced some lost display text.
    6. DeepspaceMechanic

      Interior porn

      DONE! - The Interstellar Locomotive (of which i posted some shots here previously) is now up on the docks and available for you to have some fun looking around in it. If you like a sci-fi atmosphere, than you will definitely find yourself in a good mood when exploring the interior of this good...
    7. DeepspaceMechanic

      The Cephalopod-class Cannon Frigate v1

      Allow me to introduce this Cephalopod-class Cannon Frigate, a stylish, well-built gunship meant to be used in battle fleets. This ship was very fun to design and construct, it started with a speed-building process that ended with a decent result. Have fun with it and please share your opinion...
    8. DeepspaceMechanic

      THE INTERSTELLAR LOCOMOTIVE v1.2

      Allow me to introduce The Interstellar Locomotive, a beautiful exploration vessel with a ton of surprises under the surface. One of my favorite ships of my own. Have fun with it and please share your opinion! FEATURES: - An extremely nice interior with LOTS of roleplay elements, LOTS of fun...
    9. DeepspaceMechanic

      Wild Space Explorers

      Another fantastic episode... The interior tour once again gave me a lot of building inspiration, and that "Black Star" drone carrier just blew my mind. Extremely nice! - Now I feel a need to do some experimentation with highly mechanical ship designs :^D
    10. DeepspaceMechanic

      Port Vandermier - progressive shipyard build

      Wow, that is a fantastic design! It's really sci-fi-looking... Reminds me a little of the Nautilus sea creature. Very nice. I'll definitely test it sometime later this week :)
    11. DeepspaceMechanic

      CELERITER Y99 v1

      Allow me to introduce Celeriter Y99, a fighter-style, multi-weapon corvette ship. Have fun with it and please share your opinion! :^D FEATURES: - Four lock-on missile systems, each capable of causing 126,000 damage per missile; - A powerful rapid-fire cannon system with two barrels and a...
    12. DeepspaceMechanic

      NOVA-GLOW MINING BOMBER v1

      Allow me to introduce NovaGlow N24, a landscape bomber craft for planetary mining operations! Have fun with it and please share your opinion! :^D FEATURES: - 24 wirelessly triggered bombs, each with 250 warheads and a 10-second countdown; - An intricate logic setup with which you can launch...
    13. DeepspaceMechanic

      METALLUM C430 v1

      Allow me to introduce Metallum C430, a beautiful exploration vessel and light freighter. Have fun with it and please share your opinion! :^D FEATURES: - An intricate solar wind intake manifold that gathers charged particles to feed the ship's overdrive system; - Solar panels that can be...
    14. DeepspaceMechanic

      ASTEROID SCAVENGER v1

      Allow me to introduce Asteroid Scavenger, a Mark-II version of my first ship ever built in StarMade. Note that the name of this ship was chosen before there was a "Scavenger" NPC faction. Have fun with it and please share your opinion! :^D FEATURES: - Two salvage systems, each with a 3.1...
    15. DeepspaceMechanic

      Wild Space Explorers

      Good choice for the ship's name, "Rising Tide" fits the natural-phenomena-related theme that was established in your previous major ship projects, WaveBraker, BurningAmber, WinterShade and RadiantDawn. (I know that the working-title "Deep Blue" was already given to a retro chess playing...
    16. DeepspaceMechanic

      Port Vandermier - progressive shipyard build

      Oh, right, i totally forgot that the AI module is required too, not just the turret axis :^D Will experiment with these things myself. It really opens a lot of new possibilities.
    17. DeepspaceMechanic

      Port Vandermier - progressive shipyard build

      That is a very clever solution. I might try using turret axis blocks like this in future projects. One thing that concerns me is the behavior of such turret-like structural parts when enemy entities are detected. I'm aware of the option in "Structure menu - Rail system collective" to deactivate...
    18. DeepspaceMechanic

      Port Vandermier - progressive shipyard build

      Looking good, great progress! The copy-pasting technique you shared is a very useful piece of building knowledge, i myself have been using this method with the markers for a while. One additional thing i would like to mention for anyone using this method is that finding the right positions for...
    19. DeepspaceMechanic

      Wild Space Explorers

      I like how you did the timing at the end so perfectly: the left-behind evidence moved out of view exactly when you finished the line "It's not like I left any evidence behind." - Very clever, these mission episodes are highly enjoyable :)
    20. DeepspaceMechanic

      Interior porn

      I hope the plants / mushrooms will retain the same overall appearance after they will be replaced with 3D models, like that one mushroom block, otherwise a lot of these things already there might not fit the way they do now :^D