Interesting. But I feel like that would be silly, because the ships that would benefit from near-simultaneous hits would most likely be big ships as well.... so it\'s an irrelevant nerf
Yeah I was just wondering if there was a system in place yet, as there are some convoluted controls I didn\'t know about - such as the big boxes in the advanced controls being usable for REMOVING stuff as well @_@
It would be really easy imo to put a \"player\" module on the faction ship imo.
It happens randomly, and I can't determine what is causing it, but if I make changes to ship and come back later from a different sector (even after saving in a catalogue), the ship reverts to its previous form from before the build changes. Any clue why?
I like my ship, it has tons of power and damage, but the newest iteration costs ~9million credits lol
The original version of it cost 3mil
So you can guess all the changes I made
So if the ship is docked it protects against salvage pirates?
Because I spent 4 hours making a ship and as I was making the docking port half of it got eaten by some bitch :\\
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