Search results

    1. Winterhome

      Hit point balance and applying damage to cores

      Fight something over 10,000 blocks. It makes a huge difference. Your issues are pretty much standard for trying to kill Isanths and other associated vermin ships. They are so small that their hull to systems ratio is absolutely monstrous - by block percentage, they are more of armor tanks than...
    2. Winterhome

      The Thryn [Recruitment Limited]

      breeki
    3. Winterhome

      How can the player council vote out a part of their popular vote?

      That's a load of shit, mate. You know it, we know it. You have been intentionally stirring up shit everywhere possible, and it's obvious to everybody.
    4. Winterhome

      Anyone notice the ship named "Starter Ship Test" in the new update video?

      I remember seeing some screenshots of official newbie ship WIPs some months back, but I don't have the link anymore.
    5. Winterhome

      Read by Schine Being a pirate

      I find it interesting that pirates would be friendly to eachother globally, when really, pirates in general don't care who they're stealing from. Being able to join the pirate faction, amongst other public NPC factions, would be pretty neato though.
    6. Winterhome

      I Hate Torches

      Yes. There's a very simple way of avoiding ship theft. You dock your shit. As for stations, well... Those have always been pathetically underpowered, right from the start. It'll take a lot of rebalancing to get them right, so your warpgates are seriously better off being extremely cheap and...
    7. Winterhome

      The Thryn [Recruitment Limited]

      I've reworked the main post. Gonna try to gather up some of our screenshots to dump into the media bit of the main post tonight, too.
    8. Winterhome

      Ship never strong enough to leave planet. (thrust issues)

      or do what I do - launch yourself upwards by slamming your ship's nose down, then go into orbit by holding W and E and abuse plate gravity shifting to get off the planet.
    9. Winterhome

      I can finally fight now!

      And interdictors, I assume. Very, very useful update. :D
    10. Winterhome

      Damage drop off, close range skirmishes and other changes

      And what kind of mouse you're using, and your ability to judge distances. Basically, for long range cannon combat, you want a very, VERY high end monitor, a $70 mouse with adjustable DPI, have your mouse sensitivity at minimum ingame, and have about three months of long range target practice...
    11. Winterhome

      I Hate Torches

      Just encase the thing in 10 meters of advanced armor and blast doors or something. Nobody wants to waste between 21 and 42 minutes of their life torching through a wall (depends on angle of approach) to break important stuff.
    12. Winterhome

      Change armour manufacturing

      I'm with Lecic on this one. 1 paint per hull block. 5 hulls to 1 standard armor. 5 standard armor to 1 advanced armor. Paint or unpaint at any tier. Advanced armor now has a big enough nerf (mass) that it no longer needs to be 50x more expensive than standard armor to make.
    13. Winterhome

      Damage drop off, close range skirmishes and other changes

      Almost every battle I've been in between two ships over 200,000 blocks has averaged at under 1km of distance. Rarely have I run into "jousting" scenarios in which the two ships run at eachother, pass, and turn around, but long range capital ship fights are even rarer. As it stands, to get...
    14. Winterhome

      Suiciding Penalty

      That is a mod that extremely few servers use. I have not once experienced a server that does that, and I server hop a *lot*
    15. Winterhome

      The Thryn [Recruitment Limited]

      And so Thryn sets off on a new adventure, riding aboard its turreted thruster stick. Safety first, guys.
    16. Winterhome

      Recognized by Council Unknown space

      I want to be able to sell map data to people if this is implemented. The only things that should be visible on the map are star positions, and planets should only be highlighted on nav when you're within a couple systems at most. If you can see it, you can map it.
    17. Winterhome

      The Thryn [Recruitment Limited]

      In light of recent events, I am adding a new rule. Under no circumstances should porn be drag-and-dropped into the Skype chat room. Free eye bleaching available in one hour.
    18. Winterhome

      Universe Generation Suggestions

      It's all about gravity and basic physics. Same way you see higher density planets near stars, you may also see higher density materials closer to the galactic core. High radiation and high heat means high amounts of collectible "free" energy, too, so any intelligent species that advanced to a...
    19. Winterhome

      Red Shift (#1 On the official list!) - NO LONGER ACTIVE!!

      Unwilling, more like. Most of everything I've heard has pointed to them giving up because they weren't turning a profit from running the server.
    20. Winterhome

      SO LOST

      No. You need a Salvage Computer with Salvage Modules attached, and a Cannon Computer with Cannon Barrels attached. Then you press C to select the Salvage Computer, and press V to link the Cannon Computer. You can do that with any weapon system as the "slaved" system, on any weapon or support...