Search results

    1. Winterhome

      Planned Body armor for an astronoght

      Instead of just pushing for premade astronaut gear with customizable skins... ...why not just go the whole nine yards and introduce a mini-block astronaut gear setup? Block-based building with shiplike modules. Weapons can drain from either their own power bank or that of the player's armor...
    2. Winterhome

      Why enforcing the use of stations?

      Last time I tried it, a few months ago, the factories flat-out didn't do anything on a ship. Gave me a blank GUI, I think.
    3. Winterhome

      The Blade Of Ares

      a "screenshot" isn't a picture of your screen Use the F5 or F6 keys in Starmade.
    4. Winterhome

      Read by Council Stronger Lights

      Directional lights would be fantastic. As for how lights currently work, it's not like Minecraft where there's a specific radius. Lights use rudimentary raytracing to cast beams in all directions.
    5. Winterhome

      Planned Capital Ships and Motherships

      ^No on all points.
    6. Winterhome

      CIR - Term 2 Councilors Announced

      How about requiring a minimal level of activity ingame or on either the Steam or SMD forums for X amount of time in addition to the membership time requirement?
    7. Winterhome

      In Developement Civilians in space.

      Fuck X: Rebirth. Crappy game. Use X3 as an example, instead, please. But yeah, I know what you're talking about. NPCs are happening and not all are combatants.
    8. Winterhome

      The Aethi Imperium //Now recruiting!\\

      From Thryn, not Starmade. I'm on my break in protest of the bullshit the rest of the faction has been getting up to recently. The only other option was to start kicking people out.
    9. Winterhome

      Welcome :D

      Welcome :D
    10. Winterhome

      Implemented Maximum Mass limit.

      As the (temporarily on-break) coleader of a pretty major faction that doesn't use titans if it can be helped (we prefer the 250k-1mil block range), I would be very, very disappointed in schine were they to implement a serverwide default mass limit. The game is intended to scale upwards...
    11. Winterhome

      The Thryn [recruiting]

      I will be on break from faction business for a while. Jaaskinal will be maintaining order.
    12. Winterhome

      Zero shields no longer pause regen....

      Yeah, 100% piercing does zero shield damage.
    13. Winterhome

      Zero shields no longer pause regen....

      It's supposed to attempt to resume (because the entity is technically not taking shield damage for those ten seconds), but it generally gets smacked straight back down again by any further shield damage, since the remaining shields are generally very, very low.
    14. Winterhome

      Zero shields no longer pause regen....

      It's supposed to resume after 10 seconds anyway, no matter what. The issue I've been seeing is that it generally doesn't actually pause regen for 10 seconds unless you get really, really lucky.
    15. Winterhome

      Zero shields no longer pause regen....

      Here I was thinking there was something weird about weapons testing only in my singleplayer client. Yeah, I've noticed that shield regen starts nearly immediately rather than being down for ten or so seconds, in my singleplayer testing environment. It's bizarre.
    16. Winterhome

      StarMade v0.19556 - New Gear Graphics and Bugfixes

      Something like that would be pretty neato, tbh. A heat mechanic would also greatly help with making a replacement reactor system, I think, to make ship design a little more intuitive and a lot less silly. Ship heat too high would turn into reactor blocks and power capacitors exploding...
    17. Winterhome

      StarMade v0.19556 - New Gear Graphics and Bugfixes

      Internal space doesn't help with radiation. External surface area does, but external surface area also increases the amount of radiation one's ship takes in. The modern space shuttle doesn't maneuver with its main thruster - it has monopropellant for that, and monopropellant is freezing cold...
    18. Winterhome

      StarMade v0.19556 - New Gear Graphics and Bugfixes

      spaceships don't work like that
    19. Winterhome

      StarMade v0.19556 - New Gear Graphics and Bugfixes

      So... It's apparently wrong that large ships with large cross sections catch more solar radiation than small ships with small cross sections. Make a note of it, guys, you heard it from RabidBat first. Anyhow: Heat shielding should be extremely heavy (0.35 mass or so?) with very little armor...
    20. Winterhome

      Criss' Thread

      "Gunboat" to me implies it's either meant for taking out large amounts of soft targets, or it's using the Freelancer definition of Gunboat (which is a small Destroyer coated in turrets, optimized for anti-fighter and anti-bomber ops).