Search results

    1. M

      Ideas!

      But what would you do with the insides of that shape? The problem with most planet ideas is at what point gravity changes, with strange effects occuring when you go deeper into the planet. But would the inside of the planet be hollow? Also, I see no way that the current 4 sided blocks could be...
    2. M

      Filter Factions please

      This should happen automatically. The numerous marks on the N menu as well as on the screen itself are simply confusing. A good way to solve this would be to make ships docked to turret docking blocks lose their radar marker.
    3. M

      Waypoints?

      So, people keep suggesting this: A map of the galaxy. How is this represented? Please remember that the galaxy is three dimensional, and therefore a two dimensional map will not represent it properly. Any suggestions?
    4. M

      Fully Programmable Computers Suggestion

      I like it. I would say, add a small number of base programs or an alternate block with more basic functions for those who don\'t want to bother with this. The idea of these computers is interesting to most of US, but many people are really gonna hate it, and shouldn\'t be forced to go through it.
    5. M

      switching ship speeds to make ftl viable

      Personally, I think we should have much greater mass increases per block added, which should dramatically increase time to hit full speed for larger ships, giving them a semblance of being slower. Then add ftl for everyone, make it energy expensive, and limit it to make it require some kind of...
    6. M

      Compilation of Ideas (MrNo)

      On making it mobile: I completely agree with this. And, if it\'s mobile anyway, just having it as an added feature of the current docking modules would be a simple solution. No new block needed, just the old one with a new feature.
    7. M

      StarMade dev update: why spherical planets don't fit in a block world

      Sooo... You\'re suggesting have the planets separate from the rest of the universe. So without entering the atmosphere of the planet (might require a load screen, which would be a problem) you have no idea what a planet is like. What do you do with planetary defenses? The range of AMC\'s on an...
    8. M

      Better Inventory/Wallet system

      The profit you should be making off of enemy ships is the ship itself... Not the player. Personally, I dislike the idea of drop inventory on death. Limited inventory spaces would actually work fine, especially if it refilled the space when you emptied it if you have other stacks of the item in...
    9. M

      starmade NPC's are far to easy

      Lol... The responses to a single word. Seriously guys, he was obviously just calling the guy a bundle of twigs Now, pirates are too easy. To begin with, that is. The base design needs to be significantly more difficult, as well as the space station. Both need shields. Afterwards, however, I...
    10. M

      Sleeper Bays

      Why ban offenders? It\'s wrong to destroy a part of the enemy ship? Really, if it gets destroyed, it should just send you to your normal spawn point. Of course, I\'m not totally opposed to giving them some armor.. Make them difficult to destroy. In addition to that, you could make a rule that...
    11. M

      Finding your way home

      In addition to mou\'s comment, you can use your faction block to set a faction home, which will always be recorded under your faction tab. Then, again, use the navigation menu to set it as a waypoint.
    12. M

      Shields and Turrets

      I would say that any ship, docked in any fashion, should be covered by a percent (say, 25%) of the main ship\'s shields. This would make them not completely vulnerable (you could make a large turret which is half shield, I guess... But that\'s just annoying to do) but still leave a weakness in them.
    13. M

      new content suggestions

      Ion cannons sort of exist as is. The powerdrain beams can effectively disable ships, if you can aim it. It needs a nerf, tbh, but it also disables power generation for a short while after completely draining it. In addition, they have the wonderful bonus of granting you power (I think). Missiles...
    14. M

      Landing Gear/ Repulser Fields.

      I must say, I\'ve had a change of heart on the subject recently. Landing gear which can attach you to a surface is a good idea, since the current docking is really screwy, with expanding the area, issues with orientation and actual aiming of the docking beam. Asking if people think this is...
    15. M

      Please nerf the antimatter cannons or something

      @monkey On the other hand, at 200 blocks for just cannons, you start being a fairly noticable and slow target, meaning that your enemies will have a really easy time hitting you.
    16. M

      Sleeper Bays

      I like it. I wouldn\'t say make it indestructable, otherwise there could be problems with using the thing as armor (same problem sort of exists with faction blocks, but since they\'re not absolutely indestructable and are limited it\'s mostly fine). But yes, this needs to be added. It would...
    17. M

      Nerf Pirates

      It is possible to prevent the pirates from using your blueprints as is. When making the blueprint, you can set it so that only you can use it, this should prevent them from grabbing it. On the other hand, you should find groups of 5 of your own ship floating around. I would say that the more...
    18. M

      Access module

      Personally, I\'d like to see a slight expansion of this that allows you to allow/disallow access based on faction ranks (so you could make an area that only owners can access, for example). I like the idea otherwise. I\'d even be happy with it if it was just added as functionality to a Faction...
    19. M

      Flat planets are absolutely horrible. An idea on how to make them round. changed

      Firstly, let me start out by saying that I think oreo planets are fine. We already have rediculous gravity, and can you honestly say it isn\'t fun to fall off a planet? I\'d like to see this game be as rediculously unreal as MC, and its various clones. I mean, really, it\'s a universe where...
    20. M

      Hyper Drive

      If you wanted to make it difficult to just jump in next to the enemy base, you could require that there be a place to come out, containing special blocks to accept incoming ships.