Search results

    1. T

      Friction in space

      There IS no resistance in space, acceleration would just change based on mas/thrust ration like it does now, however if you want realistic turn the PHYSICS_LINEAR_DAMPING setting all the way to 0 so that there is no resistance, and if you bump a ship it\'ll keep moving forever... since that\'s...
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      Bugged Turrets

      Or is it just in the works to be fixed in a patch? I completley understand, finding the cause and fixing it takes time and effort :)
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      For enable_break_off have there be a minimum number of blocks the broken off part can be.

      right now it is simply if you shoot blocks of a ship and destroy them so it is no longer attached to the main ship then it turns into a \"Rock\" (that is what the entity is called, Rock########) and drifts around like asteroids do. You can salvage them, Makes it pretty awesome for a salvager...
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      Intel(R) HD Graphics Family [Full Fix!]

      But one of the computers in my house has an intel card, and the driver for it was provided by hp instead of intel. The Intel driver will not install saying that it refuses to interfere with a custom driver from the computer manufacture, Happen to know a way around this? Edit: I have checked...
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      When you go from fullscreen, to windowed, back to full it messes up chat.

      Any word on a fix for the turret bug? or is it just in the works to be patched on the next update?
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      For enable_break_off have there be a minimum number of blocks the broken off part can be.

      Make it so that the server can choose what types of entites can be broken up. That way when someone mines a planet there arn\'t fifteen thoustand entities being created, same goes for space stations. Basically you could config it to only have ships break up. I like your Idea Itmauve, First I\'d...
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      For enable_break_off have there be a minimum number of blocks the broken off part can be.

      I wasn\'t sure how to keep them from causing lag from collisions when first breaking off of the ship, I didn\'t want the debri to simply go through ships, but hadn\'t thought about it being able to temporarily do so. I hope that it is able to be figured out and put into the game sometime...
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      I would love some help with this...

      If it happens in both single and multiplayer don\'t\' worry about resetting universe, but for single player every so often if I change settings I have to reset the universe to play. Other than that, change the VBO bulk mode to both on and off, see if that changes it. Just try each, and if it...
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      When you go from fullscreen, to windowed, back to full it messes up chat.

      This sounds like it shouldn't be a big deal at all, but for me when I alt+tab out of star-made I can't click on anything else. This makes it a huge pain when I'm trying to use my computer for anything else, or need to Google something about star-made. It makes the chat go onto the bottom of the...
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      For enable_break_off have there be a minimum number of blocks the broken off part can be.

      Like so that if you have lets say, colums, inside your ship and both ends of it get shot it dosen\'t break off? I love the setting, but it causes lots of lag very sadly :( when mining planets/stations it would probably kill a server, and I think that after a few tweaks it could work :)
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      For enable_break_off have there be a minimum number of blocks the broken off part can be.

      I know this setting is still in the works, but it is one of my favorite new settings that I found. With this there can be debris fields where battles have been fought, that can be easily mined for hull and other valuable things found in ships! I think the minimum number of blocks should be...
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      ENABLE_BREAK_OFF = true found 2 bugs with it

      1. Its not an incredibly bad bug, but sometimes parts break off of ships and things that don't have any blocks, so there is a floating entity that can't be destroyed without admin commands. 2. If the part you break off has a turret attached to it, then sometimes the broken off part still acts...
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      Bugged Turrets

      in the above post it was single player where 5/8 turrets were upside down. I found out that if you rotate your ship so it is sideways, but the turret will be aligned with the sector when you hit C and switch out of it then it will (kind of if you get it lined up juuust right) go back to a normal...
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      Bugged Turrets

      But cycling up/down through the turrets is a definite cause for me. I have a ship with 8 turrets on it, and 5 of them are on the sides/bottom. All 5 of those ended up thinking they were on top of the ship, which made construction on the ship incredibly difficult. This ship was built quite some...
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      Make Pirating Profitable. Add a location people have to go to on a regular basis.

      I have noticed that if you want to be a pirate on a server, it is incredibly useless. Your chances of running into another person are so small it is quite useless. You can't wait around a shop, because they are so abundant. I don't know the best way to add this, but I have seen a few other...
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      Hull Armor Absorption

      Right now hull is useless, and there have been all sorts of sugestions to make AMC\'s be nerfed against hull, or add tons of new kinds of hull blocks. This one would be a huge balance fix for the AMC\'s which the AI can easily use to kill you by simply drilling a tiny hole into your core.
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      Shipyard

      With a few small tweaks. I hate that everyone uses HUGE ships, which causes massive server lag whenever they run into a asteroid, shop, station, planet ect. I see the point about it causing server lag if it built while you were offline, but that can be easily fixed so that it is more like...
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      Missle damage goes through walls of ship

      This makes it so that if you have a hangar, or a crew inside of a ship, and you get hit by a missle the ship in the hangar and the crew get damaged/killed. Couldn't figgure out why the crew I have on the bridge of my ship kept disapearing, but I dismissed it as them falling out of the ship or...
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      Bugged Turrets

      Just got confirmation that it is not enabled
    20. T

      Bugged Turrets

      Is there a way to check if it is enabled/disabled on a server? I PMed the server owner, so either way I\'ll figure out. Your fix seems to work sometimes, about the same ammount of the time as undocking and re-docking which makes me think that placing a block under the core dosen\'t have an...