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      1:1 UNSC Halo Things; a mixed bag of insanity and free time.

      These are awesomely made. But I know you can go bigger. UNSC design is pretty similar to Forerunner design, is it not? All that grey machinery... You can build a Halo. If you don\'t believe in yourself, believe in those who have commented on this thread who believe in you! (this may swallow...
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      DMSCS - Unofficial Modular Ship Classification System [NEW]

      This looks pretty straightforward from my quick look (at work, and thus cannot look at it for long), and I suggest everyone adopts this system as a suffix thing on their uploaded ships at least so others can identify the capabilities of a completed ship you\'re sharing.
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      Animals/NPCs

      I support any mention of NPCs. As for animals... I dunno. You\'d think by the time people are spacefaring, animals kind of get reduced to commodities, on about equal level with, say, a rare ore, but less useful because it cannot be processed in a factory (or CAN it... I\'m told mudokon pies...
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      Compatible skins

      Starmade is not Minecraft, and they have no connection beyond being made of 3D cube voxels (aka uniform blocks of materials with different features arranged by a program into recogniseable shapes, like a tree or a planetary disk) and having earth-like terrain in some parts of it. This needs to...
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      Battery Packs

      So, I've been thinking... Power regenerators and storage blocks are all great and all, but there's another kind of power regeneration method that could be put in the game... Battery Blocks! These are blocks that carry a discrete amount of power that can be discharged into your main power...
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      Ello

      Welcome to Starmade, hope you enjoy playing it. Here\'s some stuff I wish I knew when I first started that you might already know, but is always good to reiterate: Power Cube Borders. Power regeneration works by a \'virtual cube\' from the outlines of said cube. Making the border of this...
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      UCC Stealth Tech

      At first I was like \"I can\'t see it in the first screenshot\" then I was like \"Ohhh... Dur, stealth ship.\" I like the design at any rate.
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      Skins

      I was making skins for a while, but then found it to be really difficult without some previewer like Minecraft has aplenty. I can do em, it just takes ages and constant checks with me jumping into a single player game to have a look in 3d. And since the model\'s gonna change one day... It\'s...
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      REI:TTC Ship-Mounted "terraforming" Tool Idea

      ====DECRYPTED TRANSMISSION==== 01> Is it ready? 04> The Terrain Transmission Cannon... I wouldn't advise release just yet, sir. There are... problems. 01> What do you mean? 04> Well, we haven't managed to work out a way to circumvent the IFF protocols on other ships, so firing it at them...
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      Gravity boarding weapon

      Slight thing of note here for those boarding other ships: you can use different angles of gravity via docked ships. Plummet to your foes and board them in any exposed extremities, and hope for high heaven that they don\'t move or you\'ll be in the void of space, helpless.
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      Competetive AI-ships?

      A thought. If the Isanth-IV is the 4th in its series... Then how much worse were Isanth-I, II, and III... And just imagine how terrible the Isanth-V\'s wrath will be, after the lengthy troubleshooting our ships have been giving the pirate engineers, exposing their flaws for the next generation...
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      Manipulating Gravity - Video

      For folk that don\'t have youtube access, essentially this works via gravity blocks being able to be shifted in different angles if they\'re on entities that are a different angle. So, docked ships, turrets, that kind of thing, can be angled in an angle different to the \'down\' direction that...
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      Big Ship vs Small Ship - PROBLEM SOLVED

      I like your suggestions, but there are advantages to small ships that do make them capable of taking down larger ships, namely the lower cost of construction, and the following on point of the Zerg Rush Principle allowing a large number of independantly moving ships distract the larger ship\'s...
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      'Ghost' ships/turrets

      This has happened to me once. Server suddenly lost connection or something, then dumped me in an object-less bit of space, spiralling, then it reasserted itself. Then, a gigantic ship appeared. Attempts to do anything to the ship failed, as it disappeared when I attempted to go closer to it...
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      WATER!!!

      I am /signed for this mostly because of the enthusiasm. It\'s like a puppy diving into a pond, its tail wagging so hard that there is actually sonic booms knocking you back (in awe). You can\'t help but smile at it, and agree with its every command.
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      New Ways To Travel: Transwarp, Particle Warp, and More!

      Wait, that\'s something they\'re building in real life? Space-warping reality-slurpers-and-poopers? I stop trying to get into a space based career and start focusing on any career I can get, and then they start getting awesome in the sheer awesome of their space stuff. Walrus damnit. Anyhow...
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      Various Original Suggestions!

      The power to type a command is insignificant compared to the power of the Force. :P Also, as for your other suggestions, some way to toggle between being a station and a ship is interesting to me, since they use much of the same blocks... I would assume that blocks incompatible with either...
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      The Ship Name Idea Thread

      So, in this thread, I'm going to put each name for a ship that is cool enough to be used by people everywhere, if only because one can only pilot one ship at a time (if anyone knows of a way to pilot an entire fleet at once, preferably whilst standing on top of the flagship playing a Queen song...
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      Greetings to all

      Greetings, and welcome to Starmade, Simian Commander, and I, someone with no authority to do so, hope you have a pleasant stay in this game\'s sectors. For tutorials, I highly recommend looking on Youtube initially (bear in mind that a lot of videos are from an older version, but most of them...
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      Archenar Industries

      Incidentally, if someone has some people to operate it from a central room where they can toggle the doors, someone could create a pretty interesting \"industrial complex\" with moving hydraulic systems for players to dodge with plexidoors for a race course, since as far as I am aware ships can...