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      A skin I've made (and, if you want me to make you a skin, ask here!)

      I'm not sure if this is the right section of the forums for this, but here's a skin I have made. Well. A face on the default skin anyhow, to give a bit more character. Hopefully it looks okay, took me ages to find a decent skin colour. I know I left the default (I think. Took the base for it...
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      Moveable Ship Core

      I kind of feel that as the core should stay as it is. Tough luck if it\'s positioned incorrectly, should\'ve planned the ship design better, try again next time. that\'s my gut feeling about it anyway.
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      Best item to sell in stores?

      Plexiglass gets a lot of credits easily.
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      Some type of FTL or warp travel in the future?

      On second thought, a gate system would give people reason to explore further from safe areas, rather like the Mass Effect Relay system in the Mass Effect series. i would say that there should be randomly generated ones buried inside asteroids, that spawns a gate it connects to a certain...
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      Drydock

      Although it would take the fun out if I used such an automated system, I feel that this kind of thing would be useful to people who want to sell ships for credits (or for minerals if no player to player trade system happens for a while) to other players, as it allows mass production of identical...
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      Some type of FTL or warp travel in the future?

      I feel that teleportation in any game makes the world seem smaller. There are exceptions to this, but I feel the planned auto-planner and autopilot system that may be coming is a better option and less fantastical. Sure, travel is slow, but this is SPAAAACE. Space is big. Infinite, even, under...
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      [Roleplay] AnimPlay

      Here\'s my application (using your example\'s format as it\'s well organised) \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\" Name: HadrasVorshoth...
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      HadrasVorshoth Introduction

      Hi! I'm HadrasVorshoth, a longtime Minecraft player (who discovered this game via the Yogscast) and lover of space related games like Spore's Space Stage or the old Rogue Squadron games from back in the day, as well as an occasional player of the open source space game Vega Strike. I have a...
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      Compilation of Ideas (MrNo)

      I would suggest that any Warp drive essentially needs a straight and empty path to jump, otherwise the ship takes massive damage. By doing this, it means players have reason to establish designated \'Warp Routes\' on a server, and it prevents the Warp being overused, preventing players from...
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      Radial gravity block

      I figured that the gravity blocks actually activate a communication between the spacesuit systems and the ship systems, causing the suit to \'fall\', actually moving in synchronicity with the ship as if there was gravity even though technically there isn\'t, and it\'s being controlled by the...
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      suggestion for advanced ship building (really needed)

      Something that could work really well in this game is the Schematica mod that\'s in Minecraft, if someone could make an equivalent here. Essentially, it lets people take a design and project a virtual hologram version of it in mid-air, with a list of materials and blocks needed to build it...
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      What does a Death-Star Core do?

      The power to destroy a planet is insignificant compared to the power of my dirt ship. ... Wait. My dirt ship could technically be considered a small planet, with the plants on it... ........ ABANDON SHIP! *lasers get charged* *klaxons flash*
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      Camera's and TV Screen's

      So essentially what you\'d want is the capability to detach parts of your ship via a docking mechanism and the disconnected part has a cockpit block in it, but you stay in the main ship piece? That\'s how I can see a probe working with current mechanics. Some sort of \'see from the connected...
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      moving asteroids, oxygen factories

      I feel that oxygen maintenance could be interesting. It makes sure people stay in their ships more and only leave in emergencies, as per what would really occur in a spaceship, whilst not being too absurdly difficult. Let\'s say your oxygen slowly drains over an hour or so: you\'re in a...