For folk that don\'t have youtube access, essentially this works via gravity blocks being able to be shifted in different angles if they\'re on entities that are a different angle.
So, docked ships, turrets, that kind of thing, can be angled in an angle different to the \'down\' direction that your gravity blocks will normally take you on your ship, meaning that the gravity blocks on those ships are in a different angle, which means you can use them to have alterable angles personal gravity on your ships.
Which is AWESOME, since it means you can have corridors on the celing and floor of, say, a station, in which people can pass by each other walking on each other\'s respective celing, as in what is possible in reality in space, and allows for more impressive 3d designs that use every surface as a floorspace.