Search results

    1. Daniel L.

      Recognized Galaxy Redesign and new types of Galaxy.

      It is very annoying to me how the galaxy's in starmade are layed out like grids and the stars in each galaxy are at least at the center extremely close to each other. A galaxy should be a lot larger and less dense, with plenty of empty systems between every star. also there should be more kinds...
    2. Daniel L.

      Improved object loading.

      Couldnt have explained it better myself :)
    3. Daniel L.

      Improved object loading.

      I know the game prides itself upon the whole "no Loading screens" thing but it gets even more annoying when i jump to a planet and it sloooooooooowly pops into existence one chunk at a time, Same with stations and large ships. So my suggestion is that the game do two things: 1# Any objects that...
    4. Daniel L.

      Hardpoints and planet improvements.

      HARDPOINTS: A new kind of docking that basically merges the docked vessel with the mother craft. Good for making stations or modular weapon systems on ships. PLANET IMPROVEMENTS: You can make a planet load faster by instead of loading all the blocks instantly instead generate the planet from...
    5. Daniel L.

      Scale Damage pulse with effect.

      It seems unfair how no matter how big you build a ship if you use the pulse you will get a tiny bubble, I think the devs need to make the pulse size scale with the damage.
    6. Daniel L.

      Planets cant be damaged from space.

      Antimatter is 100% volatile it would completely explode on contact with the atmosphere so cannons are out.
    7. Daniel L.

      Planets cant be damaged from space.

      If real ships can burn up in Atmo, Maybe cannons and missiles should be destroyed upon impact with an atmosphere. And beams should be reduced in damage. It should hopefully reduce flyby griefing, And make it require getting in point blank range to destroy a planet easily exposing the ship to...
    8. Daniel L.

      Procedural stations

      Isnt it possible that the game could have just a large library of station modules that are generated together? it would be cooler than the current stations because the shape and interior would always be different, Need an example? look up the ISS ;)
    9. Daniel L.

      Read by Schine Command blocks (Like minecraft.)

      Yes, The idea being a that a console command could be executed through logic.
    10. Daniel L.

      Overclocking weapons

      But isnt there a joy that you might have to scoring a critical hit on a overclocking ship and instakilling it?
    11. Daniel L.

      Overclocking weapons

      Well it does make sense. If you ever need it you can instantly increase the damage by 4x, However you need to be wary because it is dangerous to use. But combined with overdrive it could be pretty powerfull
    12. Daniel L.

      Overclocking weapons

      Its a very big problem now. Weapon systems have become weak since the weapons update a long time ago, And the HP update was the nail in the coffin for most things because now a turret has to literally shred a ship before it is defeated, so basic weapons like cannons and beams that had decent...
    13. Daniel L.

      Read by Schine Command blocks (Like minecraft.)

      Exactly what you might think, only using logic. It would be a great help to server admins and mapmakers.
    14. Daniel L.

      A solution for mobile shipyards and factories

      The devs are keeping ships useless for those who want to be nomads so that stations will be encouraged, And while it is a valid point it is still unfair and unrealistic to prevent the use of shipyards or factories on mobile platforms. The solution could be to add two new types of each, The...
    15. Daniel L.

      Read by Schine Procedural backgrounds OP plz nerf

      Thank you for all the great things you've done :) but maybe you should add a second layer that casts a shadow on the first like how the horse head feature of the horse head nebula is overlaying over a beautiful purple cloud. :)
    16. Daniel L.

      Read by Schine Mobile Shipyards (shipyards on ships)

      I disagree. A players ship should be his/hers home, other then a expendable transport and battleship, I see ships as a permanent occupation for the player with living Accommodation's and all sorts of stuff other than something you hop into when you want to go somewhere. A station on the other...
    17. Daniel L.

      Display Adder

      Yep :D and we could make computers and be able to use the screens! :D
    18. Daniel L.

      Display Adder

      Makes sense
    19. Daniel L.

      Planets!

      C'mon guys just revert to flat. The flat planets worked flawlessly and the current dodecahedrons are really cheesy looking, after all when you go from one plate to another the gravity swap is so steep you cant possibly ignore it, Plus there is always a deep crevice between plates, It is better...
    20. Daniel L.

      Planets!

      How about just reverting to flat... they actually were pretty cool, And would be easy to make seamless biomes. Plus it was pretty awesome to carve hangers in the sides.