Search results

    1. M

      Space Fairing Creatures ( if i wrote it right )

      Yes, like that.
    2. M

      Salvager Storage

      +1 support for this. It\'d also be in the best interest of game balance to limit items to somewhere around 128 or 256 per stack to make storage modules actually useful.
    3. M

      adjusting weapons % easier

      Or have it actually make a significant difference in the first place... That\'d be nice too.
    4. M

      Space Fairing Creatures ( if i wrote it right )

      Space whales. Guys, we need space whales.
    5. M

      Locking ships

      Couldn\'t we just let people dock at shops a la EVE Online?
    6. M

      Entirely Reworked Shields

      Maybe it could follow the curve of the hull in the designated area to keep the blockiness down. Great idea, I\'ve been thinking about a similar concept.
    7. M

      Moveable Ship Core

      I\'d put a 10 minute limit on core movement after combat just to minimize any silliness. Good idea though.
    8. M

      Suggestions Document - From CemraJC Team

      What is this I don\'t even... This thread is so full of fail it\'s not even funny. No?
    9. M

      An update to inventory

      Yeah, 128 or even 256 would work wonders for this. BUT we\'d really need a way to hook up mining beams to storage containers.
    10. M

      The Updates

      ....Is your router a pancake? I update in a minute or two.
    11. M

      A more convenient block and building material.

      Plating like this, a much lighter but much weaker hull block, and inside corner blocks would work wonders here.
    12. M

      Hull and armor blocks

      Yeah, current hull blocks are pretty pathetic. I just think armor, hull blocks, and plating should be separated entirely. Hull blocks would be skeletal support structures that allow for the use of solid blocks without resorting to heavier armor. Armor would be... armor. Basically buffed versions...
    13. M

      New computer controled plexlights

      I just want to have flashing TROLOLOL lights on each side of my destroyer. 110% support.
    14. M

      Locking ships

      Why are you people so trusting? If you don\'t accept random people into your factions, this won\'t happen. Just asking some questions or requesting that they talk to you on TeamSpeak will get rid of the vast majority of those who are only in it for themselves. Currently, the game is indeed...
    15. M

      cannons should change next

      If you have a ship that\'s smaller, it\'d be a good idea to try to dodge the huge AM cannon shots. Also, I contest your point on repairing large blast areas being more difficult. In my experience it\'s a lot easier to fix one big dent than a bunch of little tiny holes peppered all over the...
    16. M

      Recent Shield Nerf

      Dear god, don\'t nerf the weapons. This is how it all starts.... Heavy-handedly nerf the defenses, then nerf the weapons, then nerf the defenses because you screwed up the weapon nerf, then nerf the weapons because you screwed up the defensive nerf, then nerf the defenses..... Has no one...
    17. M

      Recent Shield Nerf

      No ship should be losing 95% of its shield capacity, I don\'t care how big it is. This is incredibly heavy-handed of the developers and hardly makes large ships worth the time and money to create. This silliness is exactly why the term \"nerf\" was coined and, in gaming, is universally done to...
    18. M

      BUILD MODE NEEDS CURVES.

      Still, more angles and curves for the hull pieces would be awesome.
    19. M

      Moving Ship Parts?

      It\'d be pretty funny to have a supposedly unarmed ship and then open some side doors and swing out wtfbbq1000dmg antimatter cannons when you get attacked.
    20. M

      Increasing the profitability of the ship designer.

      Jesus Christ, you did not just mention DRM as a part of GAMEPLAY.