Search results

    1. M

      Damage delt by NPC goes through shields.

      Happened to me last week. I was piloting a custom ship commandeered and refurbished from pirates with upgraded armor and powergen. Soon I saw one of the original pirate ships and started shooting at each other, but it appears that NEITHER of our shields worked. I could see my shots blowing...
    2. M

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      The way to handle that would be overload. Want to have one AMC block do 100 damage? Sure, but the shot will probably go about three feet and then explode along with the cannon. Power-draining systems could be configured to use any number of points (and perhaps even set to multiple...
    3. M

      The Catalogue System is Absolutely Broken and is Exploitable

      I was talking to a couple of people on the chat last night, and I had an idea which I have since refined. The core of it is simple. Templates. Constructions not necessarily required to be a ship, but would allow someone to create the contents of the template so long as they have the necessary...
    4. M

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      To address the overheating bit, \"because every other game does it\" is not a valid argument. However the near-total lack of convection in space is, especially when you\'re spewing plasma all over known space.
    5. M

      Fighting Gigantism in Starmade

      +1 cookie for you. I agree completely.
    6. M

      Starmade Texture Pack

      Could you post more pictures of ships and the hull blocks?
    7. M

      General Game Issues [Not Bugs]

      Combat is essentially broken at this point. The shield bar is difficult to read and often gets stuck well above the actual state of shields, there is no warning whatsoever that armor is being damaged or destroyed, and half the time hits don\'t even register until you\'re dead.
    8. M

      My sheilds don't seem to be working, am I doing something wrong?

      Between this and hits not even registering until your ship is dead, it can and does entirely break combat.
    9. M

      Physics expansion?

      Java is shit. Your argument is invalid. Trolling aside, Minecraft can do it to some extent.
    10. M

      Planet Size & Density

      I have an issue with being able to walk across an entire \"planet\" in about two minutes. That has got to change somehow. The sector system is also entirely broken due to the small size of the sectors relative to the ships and stations operating in them. With some creative effects, a...
    11. M

      Fighting Gigantism in Starmade

      \"Fighting Gigantism\" is not the issue.The issue is that the entire game is unbalanced. You can get hundreds of millions or billions of credits in the space of half an hour if you haven\'t done it already in five minutes. Ship hulls might as well be wet cardboard. Power generators pull energy...
    12. M

      Fighting Gigantism in Starmade

      Sorry, are you brain damaged? If there was air in space, it wouldn\'t be fucking space. And sound does not propogate without a medium. There is not enough of one in space for sound to propogate, and therefore it cannot move through it. And if we have power generators that pull energy out of...
    13. M

      Ghost weapons

      Yeah, this is straight up weird. Definitely seen it before though.
    14. M

      Wedge Corner Blocks?

      Yes, a thousand times yes. And corners that attach to horizontal blocks.
    15. M

      Salvage lasers shouldnt be weapons?!

      Why not faster than an AMC but not instant?
    16. M

      General Game Issues [Not Bugs]

      Having problems with tweaking my AMCs in the weapons screen. Some or all, depending on what seems to be random chance, are not responding to the changes in percentages. Sometimes one cannon will while another of exactly the same configuration will not, to the point that I can set every parameter...
    17. M

      Cargo holds for ships/smaller inventory

      ~256-512 would seem like a good limit for stacks in the inventory. Perhaps adjacent plex storage blocks could turn into a single, large cargo unit? If damaged, they would spew out a random assortment of blocks in relation to the number of blocks destroyed.
    18. M

      Making ships SO much cooler

      Definite +1 on the structure suggestion. Seeing bits of ship drifting off into space would be quite satisfying.
    19. M

      Weaponry Overhaul

      +1 cookie for you. And missiles should probably go faster than a braindead poodle.
    20. M

      Blocks placed/mined desync with blockcount in inventory

      Confirmed. It just ate a few of my hull blocks and AMCs today.