Search results

    1. M

      Block placement and broadsides

      Good ideas. Broadsides would be awesome, and would of course need SD cockpits to work properly to be effective. Engines could also benefit greatly from this if they could be turned on and off. It would also be hilarious to find someone\'s momentarily empty ship and switch all the thrusters around.
    2. M

      Anti - Grief Suggestions. Stop all Griefers! -Ideas also wanted!-

      It depends on your definition of griefing. Sure, people spawning over 9000 battlestar galacticas in spawn is griefing. Bumping people around in spawn is dickish but unavoidable due to the physics engine. Stealing shit, however, cannot be considered griefing in this game because we have salvage...
    3. M

      Liquids

      Yeah, they should at least float around in zero gravity.
    4. M

      Anti - Grief Suggestions. Stop all Griefers! -Ideas also wanted!-

      Agreed. Sure, let\'s have spawn and maybe the surrounding sectors protected, but other than that you\'re on your own. It\'s not like there isn\'t a way to defend against griefing within ten or twenty minutes of starting, anyway. Buy mining beams, make noobship Find ice planet/derelict...
    5. M

      Source's of Fuel

      Okay, with the people saying that when you started you wouldn\'t have fuel... You already spawn with items. Could we not add some fuel to that list? In addition, it\'d be nice to have access to different types of engines with different efficiencies and maybe even fuel types. Things like fission...
    6. M

      Is there any way to stop people from using the Catalog in the server?

      With 1, that pretty much defeats the purpose of blueprints in the first place. The whole idea is to bring your creations into multiplayer to use and show to others. As for 2, the only way I can think of would be to limit the ability to spawn things like ore. Anything else could probably be...
    7. M

      At times I take damage even when my shield is at full power, why?

      Hax? Probably a bug if it did happen that way.
    8. M

      Blitzwing's Guideline to Ship Classifications!

      If the catalog is going to get more fleshed out it would be quite useful to have official naming conventions for various ships so you know what you\'re getting into before you commit resources. However, there are some issues with Blitz\'s system due to the function of various spaceships. For...
    9. M

      Tips on Building Large Ships

      What about core placement? That\'s always the thing that screws with my designs on both large and small ships.
    10. M

      Wedges

      Wedges are great. Corners are too derpy to be useful. Devs, fix corners please!
    11. M

      Plex storage and its importance in the economy.

      I agree, this would make the game considerably more interesting. +1 support.
    12. M

      Locking ships

      ...You could just buy a faction module and put yourself in a one-man faction.
    13. M

      MP - Salvaging of Ships at Spawn?

      It would appear that faction modules are the easy fix here.
    14. M

      MP - Salvaging of Ships at Spawn?

      Last I checked, this was not supposed to happen in a crewed ship. However, when I've been building my ship in MP in the spawn sector, large chunks of my ship have a tendency to disappear. Oddly, this is not universal. I, and most people, cannot salvage crewed ships. Anyway I think there are at...
    15. M

      Looking for players for my server. (SKYPE REQUIRED)

      Skype name: Morrigi192 Age: 18 Build ships, devour planets, have some fun with pvp