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    1. Matt_Bradock

      StarMade v0.19318 New Explosions, Tools, and Bug Fixes

      Miscalculation when there is a slaved system attached to the beam and you have more than 1 outputs. I really hope this gets fixed ASAP. I need to be able to use my stop beams since I play on a server with newtonian physics (no slowing down) and I need to stop the smoldering remains of my victims...
    2. Matt_Bradock

      Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

      CR certainly will be open for peace negotiations. Can't speak for Vaygr and Atlas, but we're kinda tired of being portrayed as the public enemy. That said, we will neither refuse a "friendly" match on mutually agreed terms. You know, some nice footage for the owners of Shattered Skies ;)
    3. Matt_Bradock

      Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

      Well you might wanna take back control first, FD and figure out your approach because it seems like the left hand didn't know what the right hand was doing. (p.s. if you so badly want an Archer, it's public on starmade dock. I have no problem with anyone using them - unless they take the one I'm...
    4. Matt_Bradock

      Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

      I'm glad we managed to settle this problem without bloodshed. Thank you Creeper_God for cooperating. No more demands from Cobalt.
    5. Matt_Bradock

      Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

      FlyingDebris, you have something that's mine. After you had the nerve to claim a system on Shattered Skies right next to Odium, and exploited yesterday's server crash to steal a CR frigate, moreover, even leave a "Thank you for the ship CR" core, I am not amused. You are not in the position to...
    6. Matt_Bradock

      Shrike-2 light fighter Mk4

      Based on the Shrike light fighter, the Shrike-2 is a bigger and better, featuring a brand-new technology using detachable weapon pods to customize it for the operation at hand. The ship's equipped for permanent jammer, also has a scanner for scouting runs. Decent shielding for its size and...
    7. Matt_Bradock

      Bradock's Brigade shipyards

      Remote controlled utility modules arrived for the Archer! Mount a drone rack to mimic the original setup, or mount a salvager module to take the ship for a resourcing route/help collect the spoils after you ruined someone's day! Both can be remotely operated from cockpit, or using an inner ship...
    8. Matt_Bradock

      Archer-class missile frigate - Remote controlled utility modules

      Replaced the drone docks with a utility dock and placed inner ship remote and wireless logic block in cockpit; currently 2 modules available: 2 Shrike drones on rack, remotely undockable; salvage module with connected storage, remotely operated. To use the modules, connect the wireless logic...
    9. Matt_Bradock

      Bradock's Brigade shipyards

      The Myrmidon received its due update for the rail systems! I also managed to squeeze in some more shields and rework the cannons for better overall performance.
    10. Matt_Bradock

      Myrmidon heavy fighter - Rails and more!

      The rail update hit, so the Myrmidon also received its due refit! - Changed top turret design for railed, more DPS now - Amped up shield capacity to 36000, recharge to 2500 - Reworked punch-through autocannon, 2 groups with 221 damage/projectile now for better penetration. - Reworked rail point...
    11. Matt_Bradock

      New Councillor + Impeachment process

      Congratulations keptick, now get to work :P
    12. Matt_Bradock

      Archer-class missile frigate - Gen4 Mk11 - rails, airlocks, gun rework

      Changes: - Reworked rail turrets: - Reworked cannons: punch-through has less groups, faster fire rate, better DPS - point defense turret slots reduced to 6 (currently 4 occupied) until issues are fixed - Shrikes can now be undocked from the quickbar - Added logic controlled airlocks
    13. Matt_Bradock

      Nah, I don't like the GTA series, plus I don't even have the hardware to run it.

      Nah, I don't like the GTA series, plus I don't even have the hardware to run it.
    14. Matt_Bradock

      RefiDesign Shipworks

      Ohhh dayummmm Ref's at it again. Dis gun b gud!
    15. Matt_Bradock

      ElwynEternity Starmade server

      Actually, I would welcome a working item reward instead of credits, IF the item pool would be narowed down to a reasonable amount of blocks with actual use (so, no dirt, rock and placeholders and that kinda crap you can't do anything with.) Like that! Getting shards, ores or capsules would...
    16. Matt_Bradock

      Bradock's Brigade shipyards

      I decided to give the Shrike a huge (quite literally, the ship's mass almost doubled) upgrade - here you can see it in Cobalt Royalty colors.
    17. Matt_Bradock

      ElwynEternity Starmade server

      Then again I usually design my ships to have an excess power generation for emergency purposes. At least when I see builds in community content, they usually have less power generation than my ships of the same weight class.
    18. Matt_Bradock

      ElwynEternity Starmade server

      Planr, honestly, I have all my ships on EE built in vanilla settings and never had a problem like you mentioned. Only the jammer power consumption is a problem but otherwise I never had to adjust weapons on any of my designs when I brought them over.
    19. Matt_Bradock

      ElwynEternity Starmade server

      First of all, before I jump into the furball that already formed: Congratulations for the EE staff and player community for taking and securely holding the well-deserved #1 position on the starmade-servers.com list! And now, to the tougher part. While EE still is the greatest server, and I do...
    20. Matt_Bradock

      Bradock's Brigade shipyards

      http://starmadedock.net/content/myrmidon-heavy-fighter.2547/ The Hermes-class gunship was one of my first proven designs back in the age of flat planets, Isanths VI-s, low render distance and primitive weaponry. Later renamed Myrmidon when I made it more combat-ready and incorporated it in one...