Search results

    1. Dire Badger

      Custom blocks suite

      Yeah, I was noticing a lot of the same issues, especially for the wedge and corner blocks. Kinda put me at a standstill for a while. I finally realized that if I wanted special detail blocks, I would essentially have to redesign the inventory directory from scratch, or it could take forever for...
    2. Dire Badger

      cockpit fixing mod

      I think real mods are going to be a little out of the question until the code is unobfuscated.
    3. Dire Badger

      Shield Blocks; Consider This

      That\'s why i created modded \'armor\' blocks. 200 hp each, 90 armor, 12000 credits apiece. Held off releasing them intul schema releases \'anti missile\' systems as he mentioned. Once he gets the code to the point where he can unobfuscate it, server owners wil be able to add and subtract...
    4. Dire Badger

      Shield Blocks; Consider This

      Am I the only one that actually builds thick hulls? I mean, look at it like this: fighters tend to only have a single layer of armor... if you have a ship that has five hundred times the mass, shouldn\'t you have considerably more armor? If you build a \'cool looking\' cockleshell, you have...
    5. Dire Badger

      H.M.S Dauntless (Titan class - Finished)

      This is one of the more gorgeous ships I have seen. Is it alright if I steal some of the design elements for my own carrier?
    6. Dire Badger

      UNSC paris-class frigate (game: Halo)

      You need a better looking texture pack :) I\'m workin on it... BTW- Those dividers between the fighter bays? I suggest you replace them with door blocks... I found out the hard way that it\'s impossible to maneuver even the smallest sized fighters out of 6 block wide bays sideways.
    7. Dire Badger

      Venator class Destroyer

      err... an ISD is 7000 blocks long. it\'s not smaller than a venator :P
    8. Dire Badger

      Would it be possible to make a server plugin/addon that encourages staying near spawn?

      Another option would be to simply improve the map. \'Label\' sectors. If someone builds a permanent structure in a sector, that sector becomes their \'property\' (The property of their faction?) and shows up on the map... The upshot is that no one can build permanent structures in a sector that...
    9. Dire Badger

      Craver Shipyards - Current project: Carrier. Daily updates!

      I am so tired of everyone building black ships. what\'s with all the black?
    10. Dire Badger

      H.M.S Dauntless (Titan class - Finished)

      Were the thrusters supposed to look exactly like your dog\'s face in the profile pic?
    11. Dire Badger

      StarMade passes Steam's Greenlight!

      Thanks, I am a better artist than I am a modder :) I already made a homemade texture pack with a bunch of new blocks (for blocks config) decorative and armor items (you know, sloped computers for making a bridge, complete redesign for armors so that they look totally different from each other...
    12. Dire Badger

      StarMade balance?

      I\'d like to see an alteration in the pirate mechanic, so that pirates can only gain access to larger or more dangerous ships the farther you get from 0,0,0. and so they can launch drones just like you can. Maybe every 20 zones or so they get their potential block count multiplied by 2. Hmm...
    13. Dire Badger

      Big Ships are Terrible now...

      I agree that all things being equal, a crewed ship should always be superior to an uncrewed one.
    14. Dire Badger

      StarMade passes Steam's Greenlight!

      Actually, I found the game looking for another game I saw advertized on curse network, something about building a world with polygonal prisms instead of cubes (I forgot the name so I was using my search-fu). Saw this, thought it might be another minecraft knockoff but with an interesting...
    15. Dire Badger

      SHIP REQUEST

      Build a man a fire and he\'s warm for a day. Set a man on fire and he\'s warm for the rest of his life.
    16. Dire Badger

      Big Ships are Terrible now...

      I have been working at building medium capitals. 60 meters or so, and have discovered a couple of things: There needs to be a better way to launch and recover LARGE numbers of fighters (a single bar just doesn\'t do it when you have a regular squadron of 24 fighters) (recovery can take hours...
    17. Dire Badger

      Big Ships are Terrible now...

      You can already control the turret yourself. If you are worried about boarding it during a firefight, build an access hatch beneath it.
    18. Dire Badger

      Ship Core woes.

      actually, flying a giganormous ship backasswards would be kinda cool. make sure you have an inverted cocpit back there.... and surprise the crap out of people that think they are going to get \'behind\' you. Nothing like getting chased and dropping a dumbfire terminator in the trench. scares...
    19. Dire Badger

      SHIP REQUEST

      There\'s a lot of really good spaceship art out there That you can use for inspiration...that\'s what I am doing. Also, ships that resemble \'wet navy\' ships tend to look scary competent
    20. Dire Badger

      New Factories? Really?... Really?

      something tells me that this is the first step in an eve-style manufacturing/economy base