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    1. Sgtwisky

      Map question

      as far as I know it is not possible as I have never managed to do so. I have never traveled to another galaxy so maybe its due to the fact I have never found one, and so id didn't appear on the map?
    2. Sgtwisky

      The ultimate drone R&D thread

      I like how there are still people looking for counters to our drone swarms. Honestly I would love to have a counter to it that requires a purpose built ship. My reasoning is that if we have Anti carriers > carriers > single battleship >Anti carriers. I could see mixed fleets to start to...
    3. Sgtwisky

      Station Defense?

      As far as I know the only ways to defend a station at the moment are: A. Turrets B. Drones C. Mines (can be eliminated easy) D. Be only to fight yourself My preferred method is A, with a bit of B mixed in. One tactic I have used is Mobile Turret Platforms. My MTP's consist of a main...
    4. Sgtwisky

      How did so many people decide titans start at 100k mass?

      well back some time ago a "battle ship" I built took out an entire battle ship group of a faction by accident.... there were about 10 other battleships so I assume that would count as a fleet. so it happens sometimes. I will say though, at the time my ship was the largest ever on that server...
    5. Sgtwisky

      Brainstorm This My Two Cents on Turret AI

      Just read this after making a similar thread. I fully support this idea. As for CyberTao's concern about new players I agree completely. I would suggest a much easier interface for noons to start with and an "advanced" tab for those of us that really want to dig into it. I think the basic...
    6. Sgtwisky

      AI Targeting Priorities

      didn't realize there were other threads. Though I also didn't search. Well I will pretend that I made this for the tl:dr crowd.
    7. Sgtwisky

      Are the plex lifters going to stay like this?

      I assumed they would be allowed on ships. EDIT: new quote
    8. Sgtwisky

      Are the plex lifters going to stay like this?

      I am not sure about the plex lifters getting fixed. BUT the rail system is coming next. I am hoping that it includes some other slick methods to make elevators. IMO plex lifters are a bit broken due to their oddities in gravity (unless its been fixed without me knowing). they also seem too...
    9. Sgtwisky

      AI Targeting Priorities

      EDIT: There is a better thread on this subject that Keptick informed me of. Please refer to it here: http://starmadedock.net/threads/my-two-cents-on-turret-ai.5599/ After using turrets since my second or third ship that I ever built, I have come to understand one thing very well. They suck...
    10. Sgtwisky

      Planned Share Logic Between Docked Entities

      well... even if this wouldn't be too much work.... being able to place and use activation beams for stuff might be pretty sweet too !
    11. Sgtwisky

      Pulse - Unacheived Potential

      yea. that is the can of worms that jayman38 found, and I hadn't thought of. BUT... what if the damage pulse wasn't a damage pulse? rather just a "pulse" that could only do effect related attacks. So depending on faction status a particular pulse would effect only enemies, allies, or in some...
    12. Sgtwisky

      Pulse - Unacheived Potential

      hum... well jayman38, Couldn't the damage be spread across a random selection of blocks on the ship? assuming shields are down. if shields are up it should damage those. I will say its not the best method for damage. Like I was talking about I like the idea of it being more of a tool as...
    13. Sgtwisky

      Planned Share Logic Between Docked Entities

      So imagine if you will the following scenario: You are flying your flashy battleship. Your battleship uses a special multipurpose docking area. Sometimes you have your fighter squad docked to a special transport rack that is docked to the ship. sometimes you have a sweet laser light show...
    14. Sgtwisky

      Galactic Map Icons

      I like the idea. Maybe the map icons could be something that is changed by the texture pack? Then people that wanted to make custom packs could also change the map icons to fit the pack more closely.
    15. Sgtwisky

      Pulse - Unacheived Potential

      hum... I have wondered about the pulse a bit myself. It does seem very underpowered compared to all the dakka that fly's around in most battles.... So instead of the method of expanding the radius of the pulse and checking for any entities within the area it has expanded to.... couldn't the...
    16. Sgtwisky

      The ultimate drone R&D thread

      Well I've been away for a while due to work but am glad this thread is still going ! Thought I would post a few pics of my drones and my carrier (The Tsunami Tendenko) Which is very much a WIP. Currently the Tsunami is designed to hold 180 drones in 10 drone racks. 2/10 currently working...
    17. Sgtwisky

      Potential Gameplay interior rooms

      Rooms I am designing on my cap ship that are functional: -Engineering bay: The person manning the build block contained in this room is responsible for switching secondary and tertiary effects to weapons and systems. so you could for example switch ION from being a passive defense to being...
    18. Sgtwisky

      StarMade - Now on Early Access!

      OH got it. Didn't think of it as in LAN. I do hate having to port forward in LAN games. thanks for informing me.
    19. Sgtwisky

      StarMade - Now on Early Access!

      in theory if you cannot play with both windows then its not really possible to have "Local Co-Op". The term after all is used to denote when 2 players can play on the same machine at the same time. Unless there are plans to add in such a feature I think they may want to remove it from the steam...
    20. Sgtwisky

      StarMade - Now on Early Access!

      I just noticed on the steam page for the game. It shows that it supports Local Co-Op. I don't think this is true is it? As I don't think you can have 2 players doing split screen on the same PC. or even 2 windows can you?