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    1. Sgtwisky

      Armour Block Comparison

      MrFURB, you sir have just confirmed something I have been thinking about last night after using a new fighter design to attack another fighter I had. The best place for armor seems to be the front. This makes combat more interesting I think. Even if I DO have to redo a massive amount of hull...
    2. Sgtwisky

      First time you attacked a pirate station?

      My first pirate station was also my first experience with combat. I was on a small public server run by my old minecraft group. I had built what I assumed was an amazing combat ship. It even had a small docking area for a core shuttle ! Only to find that my poor ship the "Tempest" got...
    3. Sgtwisky

      Starmade NOPE Moments

      The best part of this thread is its not only entertaining, but shows off a few hard learned lessons. So its both entertaining AND educational !
    4. Sgtwisky

      Starmade NOPE Moments

      I had less of a Nope moment and more of a Oh no what in the name of all that is good have I done ! I was working on my newest ship design that was to carry around 200 drones for battle. During my testing with launching systems I littered the general area with somewhere between four to five...
    5. Sgtwisky

      Ship repair

      as to the weapons being "invisible", I had that issue. You have to use C on your core and V on the primary weapon that is not displaying. IF for ANY reason you use C on any block then V on the computer it "disconnects" from the core and will not show in your weapons tab. I had this happen...
    6. Sgtwisky

      The ultimate drone R&D thread

      OH ok. well ether way I'm glad its a bug lol.
    7. Sgtwisky

      The ultimate drone R&D thread

      Interesting issue. I wonder why they would need to take the mass of the rail into account? I assume the only thing we need them to think about is the mass of the object that the rails are transporting. Glad to know its a bug and is being looked into though. I assumed it was working as...
    8. Sgtwisky

      The ultimate drone R&D thread

      ive run into the slow drone rack issue myself and can't seem to find a way around it. At this point I'm almost ready to opt for a non-rack version and hope that fleet control comes really soon.
    9. Sgtwisky

      A way to travel faster in space without a ship

      +1 for jetpacks ! *crosses fingers for jetpack parkour*
    10. Sgtwisky

      Medibays the Starmade Way.

      OK... how did I miss that we had medical cabinets? I honestly didn't realize we had them in game ! I did know about using the healing beam on other players though. I hadn't considered the fact that medibays would not be needed until we had ground combat/boarding and other damaging effects to...
    11. Sgtwisky

      Add a config option to make it so the owners of a shop reset when the FM is destroyed

      If you mean a player shop, then yes. would love to raid player shops lol. If you mean Trade Guild shops, I am not sure how that would work into the economy. Maybe as ToyotaSupra said you could be branded a pirate. Then the trade guild would send MANY more ships after you. Or just much...
    12. Sgtwisky

      Medibays the Starmade Way.

      My suggestion is for medical areas or medibays. I know we are getting some way to heal players but this is my take on how it could be implemented. To build a medibay, you would have to use medibay system blocks. You would place them into the shape of a three dimensional cube (or rectangle)...
    13. Sgtwisky

      Shields and turrets

      THIS is what I have been thinking while reading this thread. Hope more people notice this.
    14. Sgtwisky

      Replicators

      My thoughts: 1. Depending on how the Dev's are implementing shipyards, the functions your replicator does may not be needed. 2. As for using gold to "power" a factory type block, I am against this. 3. I do want some form of recycling myself. In fact somewhere berried under many posts...
    15. Sgtwisky

      Proof that higher default shield capacitor values would be a good thing

      So Vanhelsing, are you proposing a (pretty massive) limit on weapon size in addition to the HP system? OR was this just a demonstration of how you think it will look like when implemented? Or a combination?
    16. Sgtwisky

      Proof that higher default shield capacitor values would be a good thing

      Somewhat off topic rant: I think one issue with that is not many people would be willing to host a "test" server where they take suggested config changes,(From the community) test them for a month or more and then compile the results. Its a bunch of work. THEN they have to actually get...
    17. Sgtwisky

      The ultimate drone R&D thread

      I wonder if the weird collision with things that don't appear to be a problem is a single player only issue? As for my drones attacking me this is the first time they have done that. They did it when I went to war with neutral (because they were neutral) but other then that, this is the first...
    18. Sgtwisky

      The ultimate drone R&D thread

      Huh.... I haven't had too many issues with internal racks. The racks in my carrier are all setup to be internal. The only thing is I can't undock a rack, I have to deconstruct it. OH and it can't be deconstructed until drones are launched. So far I haven't had any real lag launching my...
    19. Sgtwisky

      The ultimate drone R&D thread

      Bring your own battleship yo ! Just add 20 docks on your "Titan Carrier" that are capable of transporting your 20 battleships.
    20. Sgtwisky

      The ultimate drone R&D thread

      Hum.... OK Xavori, Instead of "Modern" naval ships I will change it to WW2 ish ships. XD.