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    1. Sgtwisky

      Questions about warheads

      Thanks for the info guys. It likely has saved me quite some time.
    2. Sgtwisky

      Questions about warheads

      Was thinking about how I might effectively weaponize warheads. I understand the basics of setting up torpedoes but I have no idea about the way warheads deal damage. If anyone can answer any of these questions for me I would be grateful. Do they effect shields? Do their explosions work...
    3. Sgtwisky

      Isanth Custom Cc mk2

      This updated version of the classic Isanth has been refitted with a dual barrel cannon + cannon combo. Boasting more shields then the standard Isanth IV and the standard Isanth Zero, the Isanth Custom should bring a feeling of security not provided by its predecessors. Painted in classy black...
    4. Sgtwisky

      Boomarang Fighter - File Type Update

      Changed the file type from .rar to .sment.
    5. Sgtwisky

      The ultimate drone R&D thread

      Well Loadout, I am assuming your looking for something on the cheep (or free) which is something I did for quite some time. I wanted to do some videos of MC just for me and my friends. I ended up getting frustrated at the overall quality and capability of most of those programs. Once I got a...
    6. Sgtwisky

      The ultimate drone R&D thread

      Ive had a few ideas for drone launches through gates myself. Haven't tested them. I am excited about the idea of "repairing" your drones onto your carrier though ! It sounds so amazing!
    7. Sgtwisky

      The ultimate drone R&D thread

      you need to actavate the bobby AI by using "R" on its computer and setting it to active. You should also make sure you have a faction block on them, which is set to your faction.
    8. Sgtwisky

      The ultimate drone R&D thread

      I will see your photos or gifs, and raise you a youtube video good sir.
    9. Sgtwisky

      Quick question on logic

      Been thinking about torpedo's myself. Although I was considering more of a dumb fire route. The reason behind this is to avoid the extra cost of a cannon computer/modual, thrusters, bobby AI, and faction blocks. The nice thing is, if done right, the enemy AMS and PD turrets won't hit them...
    10. Sgtwisky

      Station Docker Block

      Would LOVE to see this functionality. If we could "Link" multiple rails to the same beam for auto assignment of docks to what your trying to "catch" it would be even better. For example if you have a carrier that holds say 10 drones. You could add 10 rail blocks to a group, which when you...
    11. Sgtwisky

      rail docker rotating with actavation block

      well there is only the docker on the ship Kenshkrix. The docker can dock with the rail on my tiny 3 block station. BUT ONLY when the damage beam above it is on. if it turns off (after the first time firing it) the face of the docker rotates 90 degrees. which is very odd. I worked around it...
    12. Sgtwisky

      rail docker rotating with actavation block

      I've been around, just not used docking as much. Are rail dockers supposed to do that? seems strange. I'm not talking about rail rotaters. the actual docker on the ship that is the point at which it will dock to something rotates its face due to a computer above it firing. Also not talking...
    13. Sgtwisky

      rail docker rotating with actavation block

      Just noticed on one ship I built, I accidentally linked a rail docker and an activation block. Now when the activation block is active, the docker faces the proper direction, when it however is NOT on the docker rotates 90 degrees so that its face is toward the front as opposed to down. I'm...
    14. Sgtwisky

      my 1st and will probably be my last post

      Sure there is crashmaster, its called balance. You will find most games forgo "logic" when it comes to making something playable and fun for all parties involved. Combat should be fun for both the attacker and defender, for both the winner and loser. Think of it in those terms. Is fighting...
    15. Sgtwisky

      The ultimate drone R&D thread

      they have almost 11k shields. about 1k dps using cannon + cannon. They are a very slightly larger version of a drone that I made based off the soul drone. (if thats the right name) that keptic first was using. As for taking up extra space, the push moduals are in somewhat of a "backpack" on...
    16. Sgtwisky

      The ultimate drone R&D thread

      The push effects on my drones are only to make them leave the dock. I am not leaving the effect in place after release. From what I have seen it moves them out of my docks fast enough and stably enough to reduce lag. My drones are almost at 80 mass. This includes the small amount of push...
    17. Sgtwisky

      The ultimate drone R&D thread

      Alright. Scrapping current wireless logic design in favor of slightly different system. Concept is pretty simple. 1. All ships undock. 2. Undocking activates mini ships that "bump" into a triger area on each drone. 3. Trigger area does same job wireless logic did before. Will let you guys...
    18. Sgtwisky

      The ultimate drone R&D thread

      wait, so having a separate activation block for each wireless block allows all of them to work? I must test this ! I origionaly was going to do that but thought "I can do it with one and make it smaller!". Guess I shot myself in the foot. Time to continue testing. If all else fails I have...
    19. Sgtwisky

      The ultimate drone R&D thread

      OK results from testing my theory are in. it does work... BUT you can only have 2 entities linked via wireless logic.... whichever drone I connect last is the only one to launch. This is with each drone having their own wireless logic block on them, and near their dock. I'm not connecting...
    20. Sgtwisky

      The ultimate drone R&D thread

      Cool, thanks for the info. NOW, I have also been tinkering with intership logic, effect blocks and drone launching. I have discovered that you can make a drone launch under its own power. I am using a method where the rails act more like the old docking system. I am not moving the drones...